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by author "Luke Chmilenko" in All Categories
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Warformed: Stormweaver, Book 1
Bryce O'Connor, Luke Chmilenko
Length: 33 hrs and 55 mins
5 out of 5 stars
5 out of 5 stars
5 out of 5 stars
Reidon Ward will become a god. He doesn't know it yet, of course. Reidon was born weak, sickly, and small. Afflicted with a painful disease and abandoned by his parents because of it, he has had to fight tooth and nail for every minor advantage life has allowed him. However, his perseverance has not gone unnoticed, and when the most powerful artificial intelligence in human history takes an interest in him, things began to change quickly.
No matter how Declan Idrys looks at his situation, he comes to the same conclusion every time: He is about to die at the hands of the first dark elf seen in 700 years. Fate, fortunately, is not so cruel, though, and after barely surviving this initial encounter with the er’endehn of Eserysh, Declan and his friends find themselves in a tentative truce with the war-loving elves. They share a common enemy, after all, and their mutual hate for the Endless Queen and her growing legions is enough for the two groups to set aside their mistrust for one another, if only for now.
Lazarus Cain is a member of the Grim Shadows, one of the Thieves Guilds in the city of Eberia. Unfortunately, Lazarus is having a bad day. Waking up in a torture chamber, suffering from amnesia, he'd be pretty much screwed if not for the mysterious, magical sigil burned into his chest. Sometimes a really bad day should be shared with others, especially professional torturers.
Fresh off their victory over Graves and his followers, Marcus and his friends have managed to enjoy a few weeks of relative calm and peace as they continue to build Aldford, preparing the town for a new wave of settlers coming from Eberia. But as the days wear on with no new arrivals in sight, they begin to fear the worse, eventually setting out to search for their promised reinforcements and soon realizing that they weren’t as alone on the frontier as they thought they were.
Betrayed by those they'd taken in and narrowly avoiding a disaster of untold proportions, Lyrian and his friends are once again thrust into a fight for their very survival, this time against Carver and his band of murderous adventurers. But as their newfound war quickly reaches a stalemate, both sides find themselves scrambling for a way to break it, while viciously battling one another for every inch of ground that they can steal in the process.
Despite his youth, Declan Idrys knows of the evils of the world. He knows of the bastards and brigands who plague the King's lands, of the monsters skulking in the wooded depths of the realm. Together with his companion, Ryn - a beast of rather peculiar talent - he has spent the last decade of his life beneath the bloody banners of a half-dozen mercenary guilds, hunting precisely such festering wickedness within the borders of Viridian.
Diving into a revolutionary new video game, Marcus and his friends escape a stagnant society, entering into a world that defies their wildest imaginations. But from the moment that he logs in, Marcus finds himself separated from his friends and thrown into a remote village under attack by a horde of goblins. Forced into battle, Marcus rallies the beleaguered villagers and, with their help, manages to drive off the invading creatures. With the village in ruins and their supplies spoiled, the villagers turn to Marcus for help in rebuilding the village.
Maulkin didn't know dying would mean a new eternity of dungeon delving, monster slaying, and glory hunting. If he had, he wouldn't have been so worried about kicking the bucket on a date gone even more wrong than usual. Reborn in the wild world of Amaranth, Maulkin finds himself in a hulking demi-human body with a sword of a size to match. Marked as an Eternal, a fledging immortal of boundless potential, Maulkin soon discovers he's been given a mission by the elder pantheon of this new realm.
A world overrun by monsters: The first gate opened in Denver. Or was it New York? Doesn’t really matter now. Monsters spewed out and a hundred years later, the broken remnants of mankind huddle behind their walls and stare down extinction. A brave few adventurers: Their lives are short, their deaths are violent, and their legacy is nothing less than the survival of our species. Physically enhanced to superhuman levels and armed with powerful spells, these legendary heroes plunge into the gates and destroy them, one by one.
Death, it turns out, is nothing but a new beginning for Vincent Velcour. Rather than a final curtain call before the sweet embrace of oblivion wipes away a lifetime’s worth of sin and suffering, Vincent awakens in a body that isn’t his and in a bed that he can’t remember getting into. With only the cryptic words of a dying god and the fragmented memories of a life once lived to guide him, Vincent finds himself burdened with an impossible task: to prevent an oncoming cataclysm from destroying civilization.