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by author "Joe Abercrombie" in All Categories
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The Blade Itself
The First Law: Book One
Length: 22 hrs and 15 mins
4.5 out of 5 stars
5 out of 5 stars
4.5 out of 5 stars
Inquisitor Glokta, a crippled and bitter relic of the last war, former fencing champion turned torturer, is trapped in a twisted and broken body - not that he allows it to distract him from his daily routine of torturing smugglers.Nobleman, dashing officer and would-be fencing champion Captain Jezal dan Luthar is living a life of ease by cheating his friends at cards. Vain and shallow, the biggest blot on his horizon is having to get out of bed in the morning to train with obsessive and boring old men.
Some say that to change the world you must first burn it down. Now that belief will be tested in the crucible of revolution: the Breakers and Burners have seized the levers of power, the smoke of riots has replaced the smog of industry, and all must submit to the wisdom of crowds. With nothing left to lose, Citizen Brock is determined to become a new hero for the new age, while Citizeness Savine must turn her talents from profit to survival before she can claw her way to redemption. Orso will find that when the world is turned upside down, no one is lower than a monarch.
The end is coming. Logen Ninefingers might only have one more fight in him but it’s going to be a big one. Battle rages across the North, the King of the Northmen still stands firm and there’s only one man who can stop him. His oldest friend and his oldest enemy. It’s time for the Bloody-Nine to come home. With too many masters and too little time, Superior Glokta is fighting a different kind of war. A secret struggle in which no-one is safe and no-one can be trusted.
Bitter and merciless war is coming to the frozen north. It's bloody and dangerous and the Union army, split by politics and hamstrung by incompetence, is unprepared for the slaughter that's coming. Lacking experience, training, and in some cases even weapons, the army is scarcely equipped to repel Bethod's scouts, let alone his elite forces. In the heat-ravaged south, the Gurkish are massing to assault the city of Dagoska, defended by Inquisitor Glokta.
They say Black Dow's killed more men than winter, and clawed his way to the throne of the North up a hill of skulls. The King of the Union, ever a jealous neighbour, is not about to stand smiling by while he claws his way any higher. The orders have been given and the armies are toiling through the northern mud. Thousands of men are converging on a forgotten ring of stones, on a worthless hill, in an unimportant valley, and they've brought a lot of sharpened metal with them.
Springtime in Styria. And that means war. There have been nineteen years of blood. The ruthless Grand Duke Orso is locked in a vicious struggle with the squabbling League of Eight, and between them they have bled the land white. While armies march, heads roll and cities burn, behind the scenes bankers, priests and older, darker powers play a deadly game to choose who will be king.
Savine dan Glokta, once Adua's most powerful investor, finds her judgement, fortune and reputation in tatters. But she still has all her ambitions, and no scruple will be permitted to stand in her way. For heroes like Leo dan Brock and Stour Nightfall, only happy with swords drawn, peace is an ordeal to end as soon as possible. But grievances must be nursed, power seized and allies gathered first, while Rikke must master the power of the Long Eye...before it kills her.
On the blood-soaked borders of Angland, Leo dan Brock struggles to win fame on the battlefield and defeat the marauding armies of Stour Nightfall. He hopes for help from the crown. But King Jezal's son, the feckless Prince Orso, is a man who specialises in disappointments. Savine dan Glokta - socialite, investor and daughter of the most feared man in the Union - plans to claw her way to the top of the slag-heap of society by any means necessary. But the slums boil over with a rage that all the money in the world cannot control.
Shy South comes home to her farm to find a blackened shell; her brother and sister have been stolen and she's going to have to return to her bad old ways if she's ever going to see them again. She sets off in grim pursuit with only her cowardly old step-father Lamb for company. But it turns out he's hiding a bloody past of his own. None bloodier.
Sometimes a girl is touched by mother war. Thorn is such a girl. Desperate to avenge her dead father, she lives to fight. But she has been named murderer by the very man who trained her to kill. Sometimes a woman becomes a warrior Fate traps her in the schemes - and on the ship - of the deep-cunning minister Father Yarvi. Crossing half the world to find allies against the ruthless High King, she learns harsh lessons of blood and deceit.
A classic coming-of-age tale set in a vivid and richly imagined world from Sunday Times best-selling author Joe Abercrombie. Words are weapons. Princess Skara has seen all she loved made blood and ashes. She is left with only words. But the right words can be as deadly as any blade. She must conquer her fears and sharpen her wits to a lethal edge if she is to reclaim her birthright.
The Union army may be full of bastards, but there's only one who thinks he can save the day singlehanded when the Gurkish come calling: the incomparable Colonel Sand dan Glokta. Curnden Craw and his dozen are out to recover a mysterious item from beyond the Crinna. Only one small problem: no one seems to know what the item is. Shevedieh, the self-styled best thief in Styria, lurches from disaster to catastrophe alongside her best friend and greatest enemy, Javre, Lioness of Hoskopp.
Prince Yarvi has vowed to regain a throne he never wanted. But first he must survive cruelty, chains and the bitter waters of the Shattered Sea itself. And he must do it all with only one good hand. Born a weakling in the eyes of his father, Yarvi is alone in a world where a strong arm and a cold heart rule. He cannot grip a shield or swing an axe, so he must sharpen his mind to a deadly edge.
La princesa Skara ha sido testigo de cómo todo lo que amaba se convertía en sangre y cenizas. Al ser la única superviviente de su derrotada dinastía, deberá vencer la aflicción y el terror, afilar la mente y luchar por Throvenlandia como reina. El padre Yarvi ha recorrido un largo camino y ha pasado de esclavo tullido a poderoso clérigo. Ha conseguido que sus antiguos enemigos se vuelvan sus aliados y ha logrado la paz, aunque inestable. Pero ahora la abuela Wexen ha levantado el mayor ejército que se ha visto desde que los elfos se enfrentaron a Dios.
Gardner Dozois, Joe Abercrombie, Megan Abbott, and others
Claudia Blak, Scott Brick, Karen Dotrice, and others
Length: 32 hrs and 46 mins
4 out of 5 stars
4.5 out of 5 stars
4 out of 5 stars
Twenty-one original stories of dangerous women by top genre writers, brought together in a new anthology edited by George R. R. Martin and Gardner Dozois. Intrepid warriors, far-ranging spacewomen, formidable superheroines, hard-living bad girls, embattled survivors, private investigators, seductive femmes fatale and haughty queens; as Gardner Dubois writes in his introduction, 'if you want to tie any of these women to the railway tracks, you'll have a real fight on your hands!'
Yarvi, el hijo menor del rey, nació con una malformación en una mano que ha llevado a todo el mundo, incluso a su propio padre, a considerarlo «medio hombre». Por eso, en lugar de formarse como guerrero, al igual que el resto de varones de su estirpe, se ha dedicado a estudiar para convertirse en uno de los clérigos del reino. Sin embargo, en la víspera de la última prueba para ingresar en esta poderosa orden de sabios, a Yarvi le llega la noticia de que su padre y su hermano han sido asesinados. Él es el nuevo rey.
Espina Bathu es una de las pocas chicas de Gettlandia que ha recibido el don de la Madre Guerra. Desesperada por vengar la muerte de su padre, vive para la lucha. Pero tras un trágico accidente en el cuadrado de entrenamiento, su propio instructor la tacha de asesina y se convierte en una proscrita.