After 30 days, Audible is $16.45/mo. Cancel anytime.
by author "Scott Meyer" in All Categories
1 - 19 of 19 results
Grand Theft Astro
Length: 9 hrs and 55 mins
4.5 out of 5 stars
4.5 out of 5 stars
4.5 out of 5 stars
It is the distant future, and Baird is a loner, a part time spy, and a notorious alleged thief. “Notorious” for the audacity of her crimes; “alleged” because nobody has ever been able to legally prove she committed any of them. When the hush-hush agency known as the Toolbox recruits Baird, being a clandestine operative seems like a great way to get paid to do what she already does anyway. That is, until a mission goes wrong, and Baird is infected with a deadly virus.
It's a simple story. Boy finds proof that reality is a computer program. Boy uses program to manipulate time and space. Boy gets in trouble. Boy flees back in time to Medieval England to live as a wizard while he tries to think of a way to fix things. Boy gets in more trouble. Oh, and boy meets girl at some point.
3 out of 5 stars
Disappointingly shallow (specially if you like women at all)
Ever since Martin Banks and his fellow computer geeks discovered that reality is just a computer program to be happily hacked, they've been jaunting back and forth through time, posing as medieval wizards and having the epic adventures that other nerds can only dream of having. But even in their wildest fantasies, they never expected to end up at the mercy of the former apprentice whom they sent to prison for gross misuse of magic and all-around evil behavior.
A month has passed since Martin helped to defeat the evil programmer Jimmy, and things couldn't be going better. Except for his love life, that is. Feeling distant and lost, Gwen has journeyed to Atlantis, a tolerant and benevolent kingdom governed by the Sorceresses, and a place known to be a safe haven to all female time-travelers.
Mattie and Brewster are normal, typical 16-year-old twins who live with their normal, boring parents: Martin and Gwen Banks. Normal and boring, that is, until the day their father's best friend shows up at their house - dressed in what appears to be a bathrobe. The next thing Mattie and Brewster know, their parents are frozen like human statues in their living room, the guy in the bathrobe has vanished, and they need to find answers - fast.
Martin and his friends discovered that their world is computer generated and that by altering the code they could alter reality. They traveled back in time to Medieval England to live as wizards. Almost everything they've done since then has, in one way or another, blown up in their faces. So of course they decide to make dragons. It does not go well.
When you discover the world is a computer program, and you figure out that by altering the code you can time travel and perform acts that seem like magic, what can possibly go wrong? Pretty much everything. Just ask Brit, who has jumped around in time with such abandon that she has to coexist with multiple versions of herself. Now, Brit the Elder finds that her memories don't match Brit the Younger's.
Sinclair Rutherford is a young Seattle cop with a taste for the finer things. Doing menial tasks and getting hassled by superiors he doesn't respect are definitely not "finer things". Good police work and bad luck lead him to crack a case that changes quickly from a career-making break into a high-profile humiliation when footage of his pursuit of the suspect - wildly inappropriate murder weapon in hand - becomes an Internet sensation.
Even when finding oneself engaged in interstellar war, good form must be observed. Our story is set thousands of years after the Terran Exodus, where two powerful, planet-dominating families - the elegant House Jakabitus and the less refined Hahn Empire - have reached a critical point in their generations-long war. Master Hennik, the Hahn ruler's only son, has been captured, and the disposition of his internment may represent a last and welcome chance for peace.
This is the Self-Storage podcast, where we share the knowledge and skills from the industries leading investors, developers, and operators to help you launch and grow your self-storage investing business. Over the past 20 years, we have acquired, converted, developed, and syndicated over 2 million square feet of self-storage nationwide. Along with my amazing team at Self Storage Investing, we have helped thousands of people achieve greatness in self-storage.
What's worse than a child with a magnifying glass, a garden full of ants, and a brilliant mind full of mischief? Try Al, a well-meaning but impish artificial intelligence with the mind of a six-year-old and a penchant for tantrums. Hope Takeda, a lab assistant charged with educating and socializing Al, soon discovers that day care is a lot more difficult when your kid is an evolving and easily frightened A.I.
Martin Banks ist ein ganz gewöhnlicher Typ, der eine sehr ungewöhnliche Entdeckung gemacht hat: Er kann die Realität manipulieren, denn die Realität ist nichts anderes als ein weiteres Computerprogramm. Doch seine kleinen Veränderungen der Realität hier und da bleiben nicht unbemerkt. Um seinen Verfolgern ein Schnippchen zu schlagen, entschließt er sich, in der Zeit zurückzureisen und im Mittelalter sein Glück als Zauberer zu versuchen. Denn was sollte da schon schiefgehen?
Einen Monat ist es nun her, seit Martin dabei geholfen hat, dem bösen Programmierer Jimmy das Handwerk zu legen, und die Dinge könnten für ihn eigentlich nicht besser laufen. Abgesehen von seinem Liebesleben. Denn Gwen, das Mädchen seiner Träume, hat sich nach Atlantis aufgemacht, einem toleranten, von Zauberinnen regierten Königreich. Zum Glück werden Martin und Philip zu einem Gipfeltreffen der Anführer aller Zeitreisekolonien genau dorthin eingeladen.
Scott Meyer, Sarah Carnes, John Nelson, and others
Scott D. Meyer
Length: 3 hrs and 49 mins
0 out of 5 stars
0 out of 5 stars
0 out of 5 stars
You can live the life you want anywhere in the world. You can be a digital homesteader. Thanks to digital technology such as social media, you can connect with the people who will help you, buy your products and services and provide inspiration as you pursue your frontier.
Selbst in ihren wildesten Träumen hätten sich Martin Banks und seine Computerfreak-Freunde nicht ausmalen können, dass sie eines Tages der Gnade ihres ehemaligen Zauberlehrlings ausgeliefert sein würden, den sie wegen groben Magie-Missbrauchs und ganz allgemein bösen Verhaltens ins Gefängnis gebracht hatten. Wer hätte gedacht, dass der rachgierige Todd entkommen würde, um dann ein Computerspiel voller Wölfe, Weibsbilder, Wüstenei und anderer grauenhafter Gefahren heraufzubeschwören - und seine unglückseligen ehemaligen Freunde darin gefangen zu halten? Ihrer magischen Kräfte beraubt, müssen sich die Möchtegern-Zauberer schrecklichen Gefahren, technischen Pannen und der Gesellschaft ihrer Freunde stellen.