
What Makes LiveOps Work - #253 - Game Dev Local Podcast
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About this listen
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by veteran game designer Alexander Rehm, Director of LiveOps at People Can Fly. They discuss each step required to get a game ready for live and why LiveOps is more than 'just' seasonal updates.
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In the spirit of reconciliation, Audible acknowledges the Traditional Custodians of country throughout Australia and their connections to land, sea and community. We pay our respect to their elders past and present and extend that respect to all Aboriginal and Torres Strait Islander peoples today.