Episodes

  • Illusion: When the World Lies for You
    Aug 26 2025

    In this episode of Gotham & Beyond, we turn our focus to one of the most creative, reality-bending powers in DC Heroes 3rd Edition... Illusion.

    This power doesn't break bones or melt steel. It bends perception. It wins encounters without ever throwing a punch. We’ll break down the rules from page 56, show how illusions work mechanically, and talk through how they can control the battlefield or the table.

    Illusion is all about making others believe. And in this game, belief is often deadlier than a bomb.

    #DCHeroes #MEGS #TTRPG #BatmanRPG #GothamAndBeyond #SuperheroRPG

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    14 mins
  • Subplots: The Secret Life of Heroes
    Aug 20 2025

    In this episode of Gotham & Beyond, we dig into one of the most overlooked but most rewarding parts of the DC Heroes 3rd Edition RPG: Subplots.

    Drawn from pages 141–144 of the core book, subplots bring your hero’s life off the battlefield and into the real world. Family problems, job stress, old enemies, romance, secrets… these threads shape who your hero is when the mask comes off.

    We’ll talk about how subplots work, why they earn Hero Points, and how they turn downtime into story. You’ll also hear examples of how a subplot can shift a campaign in surprising ways.

    Because in DC Heroes, the fight is never just in the streets. Sometimes, it’s at home.

    #DCHeroes #MEGS #SuperheroRPG #GothamAndBeyond #BatmanRPG #TTRPG #OldSchoolGaming

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    14 mins
  • Pushing Automatic Actions
    Aug 11 2025

    In this episode of Gotham & Beyond, I talk about one of the most cinematic rules in DC Heroes 3rd Edition, Pushing Automatic Actions. This is where your hero digs deep, straining every ounce of their power to do the impossible. We’ll walk through exactly how it works, what the costs are, and why it’s not something you should throw around lightly. From the raw tension of a “burnout” to the thrill of a last-second success, Pushing adds drama to your game in a way that fits right alongside the best comic book moments. I share the book’s Aqualad tank-lifting example and expand with my own scenarios so you can see how it plays out at the table. Whether you’re a GM looking to stage heroic challenges or a player hoping for that one unforgettable scene, this episode will show you how to make Pushing Automatic Actions shine in your sessions.

    #DCHeroes #Batman #TabletopRPG #SuperheroRPG #GothamAndBeyond

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    12 mins
  • Danger Sense: The Power That Keeps You Alive
    Jul 22 2025

    This week, I shine the Bat-Signal on one of the most underrated powers in the DC Heroes 3rd Edition RPG, Danger Sense. It doesn’t make you faster. It doesn’t make you stronger. It just keeps you alive. I dig into the real mechanics straight from page 53, walk through how it works in play, and explore why this subtle power creates some of the best moments in street-level games. You’ll hear how Danger Sense isn’t about prediction, it’s about instinct. And sometimes, that one second of warning is all that stands between you and the morgue. If you're building a survivor, a detective, or a hero who knows when to stop, this one's for you.

    #DCHeroes #MEGS #TTRPG #SuperheroRPG #GothamAndBeyond #OldSchoolGaming #TabletopGames #BatmanRPG #DangerSense

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    12 mins
  • Hero Points: The Currency of Drama
    Jul 11 2025

    In this episode of Gotham & Beyond, we explore one of the most defining mechanics in the DC Heroes 3rd Edition RPG: Hero Points.

    They’re not about luck. They’re about story. About growth. About choosing the moment to shine or the moment to fall.

    We break down how they work, why they matter, and what they reveal about the heart of this system. Plus, a story or two from the table that show how Hero Points make all the difference.

    Whether you're new to DC Heroes or returning after years away, this is where the real drama begins.

    #DCHeroes #SuperheroRPG #MEGS #TTRPG #TabletopGames #GothamAndBeyond #BatmanRPG #OldSchoolRPG #StoryFirstGaming

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    11 mins
  • Why DC Heroes Still Matters
    Jul 3 2025

    We’re kicking off a brand-new season of Gotham & Beyond by heading straight into the heart of superhero roleplaying: the DC Heroes 3rd Edition RPG. In this episode, I unpack why this system still holds up, how it handled power scale better than most games today, and why it deserves more attention.

    Whether you're new to MEGS or still clutching your old character sheet from '91, this is where the story begins.

    https://Gotham-Database.com

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    13 mins
  • Trailer: The Gotham & Beyond Podcast Returns (2025 - Season 2)
    Jul 2 2025

    Season 2 is here, and it’s not just more of the same. After a first season of comic crossovers, G.I. Joe experiments, and Batman musings, The Gotham & Beyond Podcast returns with a sharper mission. This season, we’re diving deep into the rules of DC Heroes 3rd Edition, one episode at a time.

    Whether you’re new to MEGS or just need a refresher, each episode will break down mechanics, clarify concepts, and explore what makes this system so unique. From stats and scaling to powers and subplots, I’ll guide you through it in clear, bite-sized pieces.

    Same feed. Same voice. Just finally focused.

    This is The Gotham & Beyond Podcast, DC Heroes 3rd Edition Explained.

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    3 mins
  • Hugo Strange: The Forgotten Files
    Jun 13 2025

    In the premiere episode of The Forgotten Files of Hugo Strange, we turn the lens inward. Not on a rogue. Not on a masked vigilante. But on the man behind the mirror, Doctor Hugo Strange himself. Long forgotten yet quietly foundational, Strange isn’t just another villain in Gotham’s orbit. He’s the one taking notes. Watching. Obsessing.

    We track his strange evolution from 1940 pulp scientist to psychological predator, exploring how his quiet presence lingers in the shadows of both comics and RPG campaigns. What makes him so dangerous? Why doesn’t anyone remember him? And how can game masters use that to their advantage?

    This isn’t just a character study. It’s a diagnosis.And the patient... is Gotham.

    Welcome to the file. Strange is expecting you.

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    10 mins