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Skytear Horde Solo Review

Skytear Horde Solo Review

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In this episode of the Board Game Hits podcast, I dive deep into a Skytear Horde solo review, a solo and co-op card game that looks like a tower defense title—but plays more like a head-to-head card dueler, but I'm not really complaining. I’ll walk you through my first impressions, why the game didn’t click on my first playthrough, and how bumping up the difficulty transformed it into a tense, decision-packed experience I couldn’t stop thinking about.

We’ll talk about how Skytear Horde keeps you constantly on your toes—balancing threats to both your castle and your alliance deck, managing a unique bell curve mana system, and making those juicy tactical decisions every turn. I’ll also gush about the card art (seriously, it’s beautiful), highlight the game’s clever solo scaling, and poke at a few design quirks.

Whether you’re a solo board gamer looking for your next obsession or just curious about this not-quite-tower-defense-but-still-awesome game, this episode breaks down what works, what’s weird, and whether Skytear Horde deserves a spot on your shelf.

Don’t forget to hit the subscribe button so you never miss a solo board gaming episode. You can also stay up-to-date by visiting the Board Game Hits website and signing up for my newsletter

Music: Vibe Ace by Kevin MacLeod is licensed under a Creative Commons Attribution License.

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