• QAuDHD #73 - I Made ONE Mistake
    Nov 3 2025

    It can be difficult to own up to your mistakes, especially in a workplace and especially in an industry still suffering from so many layoffs. But it's essential for learning and growth, developing (and re-establishing) trust, and so-on.

    Handling mistakes is also essential in game design, since failure is often an expected part of the experience, which is why we're covering Tolerance this week.

    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.

    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #ux #oops #tolerance

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    6 mins
  • QAuDHD #72 - I Even Come In On Holidays
    Oct 27 2025

    Having gotten over whatever man-flu had me down for the count last week, we're back!


    This week we're talking, perhaps unsurprisingly, about how I handle being off sick (spoiler alert: not well) and about Consistency in game design.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #ux #sick #consistency

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    6 mins
  • QAuDHD #71 - The Truth Is Very Complicated
    Oct 13 2025

    This week we're discussing the complex nature of "truth", especially when it comes to being honest about ourselves. Following that, we go through how to test our next UX Design Principle: Perceptibility.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #ux #truth #perceptibility

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    6 mins
  • QAuDHD #70 - Can I Also Be A Boss?
    Oct 6 2025

    This week we're talking about climbing corporate ladders and testing our next UX Design princuple - Mapping!


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #ux

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    7 mins
  • QAuDHD #69 - Aspirin's Not Gonna Do A Damn Thing
    Sep 29 2025

    This week I'm debunking terrible medical advice, defending my own existence and talking about the three steps to effectively asses Signifiers in your game.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #ux #tylenol

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    6 mins
  • QAuDHD #68 - Were You Merely Listened To…?
    Sep 22 2025

    This week I complain about neurotypicals and ex-girlfriends, then talk about how test teams can assess a game for it's Simplicity.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #ux

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    8 mins
  • QAuDHD #67 - It’s Probably Psychological
    Sep 15 2025

    It was only after everything was uploaded and scheduled that I realised I should instead have gone with the Creed line "I'm having a little trouble motivating..." for the title of this week's QAuDHD.


    Oh well!


    This week we're talking about how to test Discoverability in your game, and also chatting a bit about self-motivation and (shudders) homework!


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #ux #homework

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    9 mins
  • QAuDHD #66 - He's Trying To Micro-Co-Manage Me
    Sep 8 2025

    And we've finally reached the end of Part 1 for this mini series on UX Design, as we cover off the final design principal before taking a look at how to test against each of them.


    Our other topic this week centres around how to keep in touch with your team at work, either as a group or individually.


    As always: please share, drop in comments and let me know your thoughts/suggestions for future topics.


    #videogames #qa #gamequality #autism #adhd #audhd #qaudhd #ux

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    7 mins