Episodes

  • Interview with Brian Asklev
    May 5 2025

    Brian Asklev designed my favorite wargame of last year, 1812: Napoleon's Fateful March. We discuss what went into his phenomenal design, his upcoming game Baltic Empires, event design, and the challenges of playtesting multiplayer games.

    Outro music: Sons of Kemet "The Hour of Judgement"

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    57 mins
  • Interview with Pako Gradaille
    Mar 7 2025

    Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more.

    https://gamefound.com/en/projects/saltandpepper/habemus-papam

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    1 hr
  • Interview with Joe Schmidt
    Nov 27 2024

    SEASON FINALE: We welcome designer and developer Joe Schmidt to discuss In the Shadows: Resistance in France 1943-1944 (a game we designed together), his Levy & Campaign game Henry, solitaire design for Gunnar Holmback's Weimar Republic (GMT), and his development work on the forthcoming game Hellraisers from Wehrlegig.

    Outro music: "Help Save the Youth of America" - Billy Bragg

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    1 hr and 3 mins
  • Interview with Talia Rosen
    Oct 7 2024

    Today, I chat with Talia Rosen, designer of First Monday in October which is a game about the history of the US Supreme Court coming soon to Kickstarter from Fort Circle Games. We discuss what inspired Talia's first design and the challenges of modeling the supreme court.

    Outro music: "The Devil's Great Grandson" - Sons of the Pioneers

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    1 hr and 1 min
  • Interview with John Butterfield
    Sep 16 2024

    As a designer, John Butterfield is a bit of a troublemaker. He likes to insert friction in his designs where wargamers aren’t used to finding it. His games don’t just tell stories, they host a space for players to make their OWN stories. His titles include Ambush, RAF, Enemy Action: Ardennes & Karkov, the D-Day Series, Hell’s Highway and so many more. We discuss solitaire design, the evolution of his work, and his collaboration with Kai Jensen on Downfall.

    Outro music: Jessica Ackerley All Of the Colours Are Singing | Jessica Ackerley (bandcamp.com)

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    1 hr and 10 mins
  • Chicago '68 with Yoni Goldstein
    Aug 6 2024

    For this episode, we chat with filmmaker and game designer Yoni Goldstein about his upcoming game Chicago '68 from The Dietz Foundation about the 1968 DNC protests and his journey in game design.

    Chicago '68 on Kickstarter:
    https://www.kickstarter.com/projects/dietzfoundation/chicago-68

    Jean Genet in Chicago:
    https://vimeo.com/78486625

    Outro Music: "Popular Myth and the Destruction of Sodom" by Peter Thomas Sound Orchester

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    55 mins
  • Narrative in Boardgames with Dan Thurot
    Jul 23 2024

    We decided to break from our usual format. Dan Thurot of Space Biff joins us for a discussion about narrative and storytelling in board games, particularly how it relates to historical boardgames.

    SPACE-BIFF! | Fiercely Independent. Independant? Crap. (spacebiff.com)
    Outro Music: Sun Ra Arkestra - Between Two Worlds

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    1 hr and 15 mins
  • Interview with Maurice Suckling
    Jun 23 2024

    Maurice Suckling is a screenwriter, author, teacher of design as well as vast experience in various roles of video game production. We discuss his recent design Crisis 1914 from Worthington, the upcoming Peace 1905 from Fort Circle, and Operation Barclay (currently on Gamefound).


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    1 hr and 19 mins