
Episode 99: The Rise of “MID” Gaming – Are AAA Games Just Average Now?
Failed to add items
Sorry, we are unable to add the item because your shopping cart is already at capacity.
Add to basket failed.
Please try again later
Add to Wish List failed.
Please try again later
Remove from Wish List failed.
Please try again later
Follow podcast failed
Unfollow podcast failed
-
Narrated by:
-
By:
About this listen
Send us a text
🎮 Why does everything feel… mid? In Episode 99 of the Disgruntled Middle-Aged Gamers Podcast, Grant Roland and Ed Phillips tackle the rise of “MID” gaming—those overhyped, overpriced AAA titles that launch with huge budgets but land with a shrug.
From shallow gameplay loops and recycled formulas to live-service burnout and lazy sequels, we ask: Has gaming lost its edge, or have gamers just wised up?
🎙️ In This Episode:
- 🧠 What is “mid” gaming? Why the term is everywhere
- 💸 AAA games with billion-dollar budgets and C-tier effort
- 🔁 Copy-paste game design – Is innovation dead?
- 🔥 Our picks for the most “mid” games of the past 5 years
- ⚖️ Can indies and AA studios save gaming from creative collapse?
🔥 Highlights:
- Why marketing is now more polished than the games themselves
- From Skull and Bones to Redfall – how the mighty fall flat
- What “mid” means to casual vs hardcore gamers
- Our vision for what studios should focus on in 2025 and beyond
📢 Join the conversation! Are you sick of mediocre gaming experiences too? Like, comment, and subscribe to help revive gaming culture—one honest episode at a time.
What listeners say about Episode 99: The Rise of “MID” Gaming – Are AAA Games Just Average Now?
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
In the spirit of reconciliation, Audible acknowledges the Traditional Custodians of country throughout Australia and their connections to land, sea and community. We pay our respect to their elders past and present and extend that respect to all Aboriginal and Torres Strait Islander peoples today.