Bloodborne and the Aesthetics of Video Games, with Nathan Wainstein and Michael W. Clune cover art

Bloodborne and the Aesthetics of Video Games, with Nathan Wainstein and Michael W. Clune

Bloodborne and the Aesthetics of Video Games, with Nathan Wainstein and Michael W. Clune

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Nathan Wainstein (Assistant Professor of English at the University of Utah) discusses his new book, Grant Us Eyes: The Art of Paradox in Bloodborne. Joining him is Michael W. Clune (Samuel B. and Virginia C. Knight Professor of Humanities at Case Western Reserve University).

See also: Video Games: The Artistic Medium of the Future.

Introduced by Robert Carson, Associate Director of the Tanner Humanities Center.

Episode edited by Ethan Rauschkolb. Named after our seminar room, The Virtual Jewel Box hosts conversations at the Obert C. and Grace A. Tanner Humanities Center at the University of Utah. Views expressed on The Virtual Jewel Box do not represent the official views of the Center or University.

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