8-Bit to Orchestras: Video Game Music Scores cover art

8-Bit to Orchestras: Video Game Music Scores

8-Bit to Orchestras: Video Game Music Scores

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Creating a musical score for interactive video games is like trying to hit a moving target. Luckily, Hans Zimmer’s studio Bleeding Fingers has developed some clever strategies. I talk with their CEO Russell Emanuel and musicians Thom Lukas and Giovanni Rios about how they create innovative scores for games like Arknights, and why they thrive under creative limitations. Grammy-winning video game composer Winifred Phillips discusses how she builds adaptive scores that shift and respond to unpredictable gameplay. And video game historian and RPI professor William Gibbons explains why the technological limitations of ‘80s and ‘90s games actually fueled composers’ creativity. This week’s episode is sponsored by The Perfect Jean. Our listeners get 15% off your first order plus Free Shipping, Free Returns and Free Exchanges when you use code IMAGINARY15 at checkout. Learn more about your ad choices. Visit podcastchoices.com/adchoices
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