
#263 GameDev leicht gemacht dank Visual Scripting (Interview mit Lukas)
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About this listen
Hardware-hungrige Kugelbahn mit Plottwist - das ist der Game Prototyp von Lukas. Wie er selbst mit GameDev angefangen hat und was er auf dem Weg gelernt hat erfährst du im Interview.
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In the spirit of reconciliation, Audible acknowledges the Traditional Custodians of country throughout Australia and their connections to land, sea and community. We pay our respect to their elders past and present and extend that respect to all Aboriginal and Torres Strait Islander peoples today.