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by author "Lisa McMann" in All Categories
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The Unwanteds Quests, Book 3
Length: 9 hrs and 57 mins
4.5 out of 5 stars
4 out of 5 stars
4.5 out of 5 stars
Devastated by loss and hampered by war, Fifer struggles to regroup and continue the search for her twin. Meanwhile, Thisbe, pounded by images of Grimere’s dark history, contemplates her abandonment and considers leaving Rohan behind in a risky move that could take her home...or to her death.
Charlie Wilde’s dad has been abducted by masked figures who might not even be completely human. And it will take more than her incredible bracelet - which gives her powers from the animal kingdom - to rescue him. Luckily, Charlie’s friends now have bracelets of their own with all-new abilities…they just have to work through a few issues first. Maria’s device has hair-raising side effects. Mac can’t wait to hack into his. And their frenemy, Kelly, swears hers is a dud.
Head mage Alexander Stowe and his friends successfully fended off the latest threat to their magical world of Artimé with the help of a surprise ally. But old enemies have secretly been plotting against them. Now Alex must lead his people in a final epic battle, one they can't hope to win alone. Will Artimé finally know peace, or will all they've fought for be destroyed forever?
As Alex grows more confident in his role as the mage of Artimé, he expands his skills and brings his first creature to life - with results that are both painful and wonderful. A team from Artimé heads out to rescue Sky and Crow’s mother from underwater Pirate Island and discovers there are more creatures than they ever imagined in the ocean surrounding the islands - and not all of them are friendly.
Alex and his friends from Artimé are stranded on a newly discovered island after barely surviving a storm that destroys their ship. And it turns out they're not alone... Back in Quill, Aaron's power base grows as he aligns himself with an unlikely ally. Together,the two enact a drastic, risky plan to conquer Artimé at last--a plan that could ultimately leave everyone in both Artimé and Quill in far more danger than Aaron realizes.
Following the life-altering events at the conclusion of The Unwanteds, the stark world of Quill and the magical haven of ArtimÉ are now home to whoever wants to live there, whether they are Wanteds, Unwanteds, or Necessaries. In ArtimÉ, Alex Stowe and his friends continue to hone their artistic magical spells while welcoming newcomers, wondering how long this peace between Quill and ArtimÉ will last. Alex is stunned when Mr. Today comes to him with a very special request - one Alex questions his readiness for, until circumstances offer a dramatic answer.
The fate of Artimé is at stake - and an unlikely alliance could redeem it - in book three in the New York Times best-selling Unwanteds series. The magical world of Artimé is gone. The Unwanteds have no food, no water, and no hope. And everyone is looking to Alex Stowe for answers. Overwhelmed and feeling totally helpless, Alex knows it’s up to him to find a way to restore Artimé, rescue his captive friends, and free Megan from her voice-stealing necklace of thorns - three impossible tasks.
Everything Aaron has worked so hard to build in Quill has crumbled. Fallen from the height of power and influence and left for dead in a foreign place, Aaron has lost everything, and now he must humbly beg for food from those who saved his life. In Artimé, Alex chooses his people over his brother and abandons his search for Aaron, closing the door on that relationship forever. The Artimeans need his focus now more than ever as they face the terrifying power of a new enemy who has taken control of Quill.
When Alex finds out he is Unwanted, he expects to die. That is the way of the people of Quill: Each year all the 13-year-olds are labeled as Wanted, Necessary, or Unwanted. Wanteds get more schooling and train to join the army. Necessaries keep the farms running. Unwanteds are set for elimination. It’s hard for Alex to leave behind his twin, Aaron, a Wanted, but he makes peace with his fate - until he discovers that instead of a “death farm”, what awaits him is a magical place called Artime.
Thisbe struggles to regain the trust of her brother Aaron and the people of Artimé after one crucial mistake forces her to abandon her intricate plan against the Revinir. Aaron is devastated by Thisbe’s actions and refuses to hear her explanation, feeling a sense of responsibility for the wrong she’s done mixed with his own deep regret and fears over his dark history. Complicating things are Thisbe’s conflicted feelings about the Revinir, leaving her wondering if she allowed herself to get too close to the dragon-woman…and if she really is more evil than good after all.
Following her dramatic abduction of Fifer and Thisbe, the dragon woman traps the twins in an isolated, crumbling palace and surrounds them with four killer dragons in an attempt to coerce them to join her side. Hope finally arrives when Dev sneaks into the castle and the threesome reunites, hatching a plan against the Revinir so devious, so horrifying, that it just might work. But when it comes time to act, Thisbe struggles to confront her deepest fears about her inner levels of good and evil and, to her own dismay, questions if she's really been on the right side all along.
After years of peace, the recent daring adventure of twins Thisbe and Fifer Stowe have brought about dire consequences. Thisbe has been captured, Fifer is injured, and Sky is lost at sea. The twins’ older brother, Alex, head mage of Artimé, is paralyzed with fear of losing anyone else he loves.
Charlie, Mac, and Maria managed to rescue the Project Chimera scientists from the devious Dr. Gray, but they couldn’t stop him. Now he’s closer than ever to enacting his dreadful master plan to transform all of humanity into a monstrous new species. And, even worse, Kelly has betrayed her friends and joined forces with him. To defeat their beastly foes, Charlie and the others are going to need help. Luckily, they just saved the creators of the bracelets that give them their unbelievable powers, and they’re about to get an upgrade.
Artimé is at war. Led by the reckless new head mage, Frieda Stubbs, and swayed by her stoking their fear of the Revinir’s return, the people of Artimé have turned against the Stowe family. Aaron and his allies are captured while Fifer is left exposed to mortal danger. Thisbe and the team of black-eyed children from Grimere journey to Artimé to help, leaving Dev behind to fend for himself against the increasingly powerful Revinir. Thisbe grapples with guilt and worry from multiple directions as her relationship with Fifer continues its downward spiral.
At last, after harrowing battles and devastating losses, the three Stowe siblings are reunited. Back in Artimé, however, their joy at finding one another is short lived. Fifer loses her leadership position and struggles to find her place and purpose, while Thisbe is relentless in her determination to return to the land of the dragons and help Rohan rescue the other black-eyed children. Aaron fails to ward off increasing opposition from a resentful Frieda Stubbs and the dissenters, leading to a shocking and dangerous turn.
Thirteen years ago, eight supernatural criminals fled the city of Estero to make a new life in an isolated tropical hideout. Off the grid, the missing criminals were presumed dead - but that wasn't really the case. Until recently, when the last one died.
Identical twins Fifer and Thisbe Stowe have amazing yet uncontrollable magical abilities. They're naturally more gifted than even their brother, Alex, the head mage of Artimé, could hope to be. But when they accidentally use their magic in the jungle of Artimé to strike down a beloved creature, Alex is furious and threatens to lock them away until they can learn to control their power.
Charlie Wilde knew her life would change forever when her family moved from the city of Chicago to the suburbs of Arizona...and that was before she found the bracelet. After putting it on, she notices odd things start to happen. Suddenly Charlie seems to have the speed of a cheetah and the strength of an elephant - and that's just the beginning. She would be thrilled about her transformation if she had any idea how to use the device or control her amazing powers.
The only good cat is a fed cat. Clarice, a young ship mouse, knows this to be true. She and her brother, Charles Sebastian, were taught to be careful - as all mice are - but caution is no match for the sea, which took their mother, and it is certainly no match for Special Lady, the horrid cat who ate their sister. Now the siblings hide in their pantry crate, knowing every move they make could be their last. Then a shocking mutiny forces Clarice onto a small, leaky boat with Special Lady and a dozen hungry sailors with deadly boots.
After narrowly surviving two harrowing tragedies, Jules now fully understands the importance of the visions that she and people around her are experiencing. She's convinced that if the visions passed from her to Sawyer after she saved him, then they must now have passed from Sawyer to one of the people he saved. That means it's up to Jules to figure out which of the school shooting survivors is now suffering from visions of another crisis.