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by author "Kelly St. Clare" in All Categories
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Supernatural Battle: Werewolf Dens, Book 3
Kelly St. Clare
Length: 12 hrs and 44 mins
out of 5 stars
out of 5 stars
out of 5 stars
Deception Valley is living up to its name. Exiled from my tribe. Living with a pack who hates me. In bed with a werewolf I can’t ignore. Things were simple when I just had to win the game. Yet now, even winning means I’ll end up the loser. Big time. The mysteries surrounding my mother might be solved, but I’m haunted by her lies and sorry end. As if walking in her footsteps, I feel a breath away from sharing her fate.
I’ve bitten off more than I can chew, but that’s the least of my worries. My city is a giant board game. The players are supernatural — freakin’ vampires — including an overbearing crown prince whose unwanted attention could spell my demise. Now, I must play their deadly game, or my grandmother and best friend will pay the ultimate price.
My mother isn’t my mother. A werewolf wants me for his one-and-only baby mama. Oh! And I’m the new leader of a tribe I joined weeks ago. Messed up doesn’t begin to explain it. I’m more desperate than ever to uncover an explanation for Mum’s mounting betrayals. Because this time, I’m not sure forgiveness is possible.
Last week, I inherited every cent of the multi-billion-dollar Le Spyre estate. But tequila is far easier to swallow than the coincidence of my beloved grandmother’s death. I’m over this supernatural game, yet walking away from Kyros isn't simple with the damn mate thing on the cards. The Indebted need my help. My grandmother deserves justice. And, uhm, the third blood exchange did something to me. It's official. I’m done playing by paranormal rules. I’m making my own - and playing to win. Because if I enter Ingenium on my terms, there's no turning back.
When Mum died, I inherited a lot more than a pack of lies. I landed a $410,000 debt. Discovered her previous surname. And her real place of birth. Desperate to uncover the truth, I drive to a tiny dot on the map called Deception Valley. Coincidental name? Nope. There, I find her secret family - because she had one of those too.
I’ve screwed up big time. Now, I’m facing the damning consequences. The walls are closing in as I balance duty to grandmother’s memory with my impossible feelings for Kyros. Then, there’s the freakin’ human-vampire hybrid thing to deal with. The problem is, I’m no longer willing to lose the person I’ve gambled against from the start.
I will never be controlled again. A manipulative dragon shifter. A sexy phaetyn prince. Me? I shouldn’t even exist. With peace established in Verald, I should be free; Lord Tyrrik is liberated from his blood oath, after all. But the freedom in Verald is an illusion. If I remain, destruction will surely follow. As soon as I come into my powers, the blood-thirsty emperor of Draecon will know. Even now, he is hunting me. When a Phaetyn prince arrives promising safety, the solution seems perfect. A little too perfect. But is the objective of our group security or something more?
Fantasy of Freedom is the final action-packed title in the Tainted Accords series. This is the heaviest the veil has ever felt. But I am the strongest I have ever been. The veil is nothing. A part of me knew when I was taken from Osolis that when I returned - if I lived long enough to return - I would carry death and destruction to her doorstep. That is the irony of peace. It comes only after war. Warning: cliff-hanger ending. Recommended for mature young adults.
Everything I know is a lie. I'm an ordinary mortal girl. Lord Irrik is a depraved dragon shifter. King Irdelron is an immortal tyrant. In the disease ridden land of Verald, life is mapped out much like the established rings of our kingdom. Everyone has a role. Me? I'll be uselessly serving potato stew for the rest of my life because I can't make anything grow. But starvation brews rebellion. When the king strikes, I'm captured by Lord Irrik. Instantly, I'm embroiled in a deadly game. One where I'm desperate to understand the rules.
After discovering the rightful heir to the Phaetyn, an alliance with the healers should be easy as pancakes. But while the armies of Verald and Gemond march to the border for war, the emperor delivers a crushing blow that threatens to put everything at risk. As I fight my father’s staggering power, I’m compelled to face evil on his terms. A twisted darkness worse than anything I’ve experienced. Nothing could’ve prepared me for this. How far would you go to defeat a merciless sovereign?
An army is half way to Glacium. And not just any army - it belongs to my mother. Time is running out as I rush to prevent a war which will kill thousands; the Solati people, my brothers, and the many Bruma I've come to care for. Yet it appears preventing this interworld war is just one snowball in an avalanche of problems as the situation in Glacium becomes volatile and destructive. My various identities hover on the edge of discovery forcing me to consider drastic action, and questions I've had since the abrupt end of the peace delegation are answered.
Stuck in the lethal Outer Rings of Glacium, I must fight to survive. And not just that; my true identity must remain the gravest of secrets. No one can find out I'm the Tatuma of Osolis - the princess of their enemy world - especially now I know why I've been veiled my entire life. I have to believe I can do it, because only then can I continue the search for Prince Kedrick's murderer and navigate my way back to King Jovan's castle.
The veil I've worn from birth carries with it a terrible loneliness, a suppression I cannot imagine ever being free of. My mother will always hate me. Her court will always shun me. When the peace delegation arrives from the savage world of Glacium, my life is shoved wildly out of control by the handsome Prince Kedrick, who, for unfathomable reasons, shows me kindness. Sometimes it takes the world bringing you to your knees to find that spark you thought forever lost. Sometimes it takes death to show you how to live.
One hundred and fifty years ago, global warming brought humankind to the edge of extinction. In a desperate bid for survival, 4,000 genetically enhanced soldiers - the last slice of humanity - were sent to eight space stations. To serve. To protect. Then the Critamal arrived, uninvited. Waves of aliens now work to break through the Orbitos' defenses, the black-shelled creatures seeking to colonize the vacated and barren world. War is their reality. All Romy can do is fight alongside her knot and watch from the mocking midst of the stars as Earth rises and falls in the distance.
Three months ago, Romy emerged from the cultivation tanks after a year floating inside. Body intact. Mind broken. Memory gone. Now she undergoes regular testing as doctors work to find out...well, she's not exactly sure what. The tests must have something to do with the reason she can't remember her knot - the single lucid memory the other insane soldiers on Orbito Four still possess. Whatever the researchers are searching for, if it aids the soldiers in the deathly war against the lethal alien invaders - the Critamal - the excruciating pain is worth it. But a grey-eyed man has other plans.
Earth is nothing like Romy expected. A disappointing fact made clear far too many times. Over the last year and a half, her world has shattered again and again, along with her sanity, and now Knot 27 is split in two with no sign of reconciliation. There is no end in sight. When the leader of their rebel movement steps down, the man Romy loves takes over the role of commander-general. They are outnumbered. They are outgunned. Not only are the Mandate Membersas deprived of humanity as ever, butanother lethal player has taken the field.