Episodes

  • How I Met Your Swine King
    Aug 8 2025

    In this week’s descent into madness, our heroes meet the ruler of the Swine Kingdom—a charming slab of bacon with a god complex and daddy issues bigger than Zordos’ kill count. Theoren stays strapped and unbothered. Maria connects ancient runes to her own trust issues. Rozzy enters his stab-happy arc, which somehow qualifies as character development.And Zordos? He doesn’t commit arson. Which is deeply suspicious.

    Meat walls writhe. Secrets drip. And somewhere, a pig squeals in celestial tongue.This isn’t a dungeon crawl — it’s a breakup letter to your sanity.

    ⚠️ Caution: Contains gore, guilt, greasy royalty, and absolutely no healing potions.



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    1 hr and 38 mins
  • The Gang Discovers Diplomacy Tastes Like Ham
    Jul 29 2025

    This week on The Spirit Heart Tavern Podcast: Darkest Descent, the party proves that Swine Kingdom negotiations are best handled with bacon grease and bad decisions.

    Zordos picks up a scroll made of flesh because apparently “paper cuts” weren’t horrific enough. Maria valiantly tries to be tactical in a party that treats strategy like a rumor, Theoren handles swine cult negotiations like a mob boss at a farmers market, while Rozzie gets an X stamped into her arm, instantly promoted to Club Cursed’s “Bleed & Feed” rewards program.

    With riddles that sound like pork-flavored philosophy and a negotiation table coated in nightmares, the gang proves one thing: bacon diplomacy is great… right up until it eats you first.

    Disclaimer: Bacon diplomacy, cursed riddles, and one unbothered gangster may leave your alignment crying in the corner.

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    1 hr and 33 mins
  • The One Where Theoren Makes a Threat Sound Like a Compliment
    Jul 22 2025

    This week, Theoren meets with a spy, opens a cursed seal like it’s a bottle of wine, and casually decapitates a bandit just to prove a point. He threatens the caretaker with all the warmth of a best man speech, and forms a deeply unsettling friendship with Zordos, finally answering the question: “What if arson had a plus-one?”

    Meanwhile, Maria debates whether her glowing necklace is a symbol of destiny, divine guidance, or just a glorified fantasy flashlight.

    This episode has everything: secret meetings, smooth threats, magical mood lighting, missing heads, and a friendship forged entirely in bad decisions.

    Hit play—because this is what happens when crime meets charisma.


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    1 hr and 48 mins
  • Warning: This Episode Contains Tactical Brilliance and Third Degree Burns
    Jul 15 2025

    The party returns to find the hamlet on fire, the caretaker kidnapped, and a group of bandits dressed in wolf skins like Volf started a cult and forgot to hand out brain cells. They’re cosplaying as predators. Unfortunately, they came for a party of real apex predators.

    Theoren plays the long game. His enemies just never live long enough to see the board.

    Rozzie actually snuck up for once. Even her dagger looked confused.

    Maria doesn’t argue. She footnotes your mistake, then buries you under citations.

    And Zordos? He brought the fire again. At this point, we’re checking him for a pilot light.

    This one’s got it all: violence with precision, egos getting torched, and bandits learning that just because you dress like a predator doesn’t mean you won’t get hunted.

    🔥 Tactical brilliance? Check.

    💀 Burnt offerings? Delivered.

    🐺 Volf cosplay? Canceled.

    Hit play. If you love violence with emotional depth, you’re home.

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    1 hr and 20 mins
  • The Signs Said ‘Don’t.’ The Party Said ‘What If?
    Jul 8 2025

    🎙️The Signs Said ‘Don’t.’ The Party Said ‘What If?’

    The swamp offered silence, fog, and one very clear message: turn around.

    Naturally, the party ignored that.

    The party awakens from a series of soul-wrecking dreams, each one a greatest hit of unresolved psychological damage. Naturally, they take this emotional instability and direct it toward helping a mysterious child who may or may not be bait, cursed, or imaginary.

    Maria lookin’ at everything like it’s a setup 🔪

    Rozzie’s leading the way, which is bold considering the last time she “led,” they ended up on fire 💥

    Zordos suspects they should’ve just kept sleeping.

    And Theoren? Still smooth. Still negotiating like he’s in a fantasy Godfather remake.

    This episode includes:

    🧠 Flashbacks that hit harder than enemies

    🧒 A mysterious child who deserves better

    🔥 And the exact kind of logic that gets adventurers turned into cautionary tales

    🎧 Hit play-It’s like therapy, with swords. And screaming.

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    2 hrs and 1 min
  • Blades, Books, and Bad Luck
    Jul 1 2025

    The trail gets darker. The party follows anyway. Because nothing says heroes like ignoring every warning sign and walking straight into a biohazard nightmare.

    Rozzie opens another trap like it owes her money. Her reflexes? Still in beta testing.

    Zordos starts a fire and a conversation about his boss, because nothing inspires confidence like workplace loyalty to an ancient being.

    Ren is Still clean. Still calm. Still gangster.

    He’s dodging spores like he owes them money and reciting death threats like poetry.

    Not a single stain on his coat.

    Not a single f*** given.

    And Maria? Maria finds the books. Because, of course, she does. She's flipping through moldy pages looking for answers.

    Fungus fills the air. The undead rise smelling like wet carpet and shame.

    The party responds with swords, Fire, and what can only be described as team-building trauma.

    Friendships are forged. Mistakes are celebrated. It’s a beautiful mess, wrapped in rot and sprinkled with fire damage.

    Join us for an episode filled with failed rolls and decisions so bad, they may qualify as a new alignment.

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    2 hrs and 10 mins
  • Paved with Blight, Lined with Bad Omens
    Jun 24 2025

    The road to Volf grows darker—both literally and metaphorically—as the party follows the Crooked Path into a forest that seems to breathe beneath their feet. Bandits strike from the shadows, but the real danger might be the voices that echo from the trees… or the ones inside their own heads.

    Things escalate quickly:

      • Bandits make poor career choices

      • A mysterious fungus delivers emotional insight (and mild hallucinations)

      • And the forest watches, quietly judging everyone—especially the listeners

      No one's quite sure where the blight ends and the madness begins—but good news: it’s probably behind them. Probably.

      Because on the Crooked Path, the trees whisper, the shadows move, and the warning signs are mostly decorative.


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    1 hr and 50 mins
  • Breakfast, Blood & Bad Decisions
    Jun 17 2025

    Our heroes wake up in a weird little hamlet, confused, disoriented, and some probably hungover—but hey, that’s character development.


    They’re immediately dragged to the gate of a cursed manor. Because when you wake up in a strange town, obviously, you go straight to the place most likely to kill you. There, they’re shown a bunch of magical seals shaped in various representations of people, creatures, and crazy individuals—because nothing says “side quest” like a cryptic scavenger hunt across a cursed countryside.


    Their first stop? A church that claims to be “The Light.” Which is rich, considering their main vibe is more tax fraud and low-key cult.


    What follows is part mystery, part existential crisis, and 100% bad decision-making.


    🔑 Locked doors. 🔥 Moral ambiguity. 🛐 Religious trauma with a side of exposition. ☠️ Embrace the mystery. 🕯️ Begin The Road Home.


    Your descent starts here.


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    2 hrs and 38 mins