After 30 days, Audible is $16.45/mo. Cancel anytime.
by author "pdmac" in All Categories
1 - 11 of 11 results
Bridge Quest: A GameLit Adventure Series
Bridge Quest, Book 1
Length: 13 hrs and 30 mins
2 out of 5 stars
4 out of 5 stars
2 out of 5 stars
Karl is worse than a newb. He doesn’t even like role playing games. Still, they did give him a choice: totally immerse or die. Now Karl is on his very first adventure into the gaming world of Bridge Quest. It’s a world so real that it’s hard to tell the difference between NPCs and the players; where tastes, smells, sounds and experiences are so vivid you forget you’re in an artificial world. Except for those pesky popups and stats charts, Karl discovers he’s having more fun than in real life.
Only one person can wield the sword called Orc’s Bane, a sword so mighty that the one who possesses it is destined to rule Innis Torr for 1,000 years. Yet the sword will only serve one master, a person it chooses, and Orc’s Bane has chosen Karl. Armed with the sword of prophecy, Karl must now convince the rest of the warring kingdoms and cities that he is the chosen one. But it is no easy task as he struggles to overcome jealous kings and princes, sorcery, and magical beasts.
Not quite dead as some had hoped, King Diad sits once again on the throne. Discovering his wife married to another, he quite happily divorces her and exiles her from the capital. The once powerful queen is now relegated to the role as the wife of a mere prelate. However, King Diad is not the same as he once was and soon he is king in name only, for the new Lord Chamberlain has deftly assumed the power behind the throne. Yet the kingdom is in turmoil, for Lord Dade’s rebellion is pushing the kingdom to civil war.
With the promise of divorcing Pavia, the Council of Lords elects Alric as King of Gambria. But promises are often broken and Pavia finally realizes her life’s ambition - she is now Queen of Gambria. Viewing Duncan as a threat, she demands Duncan disband the Templars. When Duncan refuses, she enlists other commanderie Lords to punish him. While her forces assemble to deal with Duncan, Pavia turns her attention to Alexis, for she has not forgotten the public embarrassment the Berserker gave her as well as the theft of the Kingdom’s tarrac.
Returning from the dead, Duncan reestablishes control as the nation’s spiritual leader. Sent south to persuade Alexis and the Kingdom’s tarrac to return, he manages instead to drive her farther away, creating a rift between them and in the process, making an enemy - to both himself and Gambria. With the King believed lost at sea, Queen Guina declares him dead and finally marries Father Konrud, the man she truly loves, elevating him to Lord Chamberlain. Yet her throne is far from secure, for events in the south threaten to split the kingdom.
Reveling in the adoration of a nation charmed by their new High Priest, Duncan begins setting the Temple house in order. Unfortunately, his contentment is short lived. Failing to account for a paranoid king jealous of this stranger’s sway over the people, and an entrenched corruption within the Temple - not to mention a scheming senior prelate furious at being denied the high priesthood - Duncan is quickly caught up in the game of power, and just as quickly condemned to die in the wastelands, in the hope that the desert sands will eradicate any memory of the former wizard.
The spaceship destroyed, his family murdered, Duncan finds himself stranded on a planet circling Wolf 359. The only other survivor is a beautiful gladiator named Alexis. Together, they encounter a civilization whose past reaches back only 1500 years. Their fortune stumbles from the start when Alexis is immediately forced to fight the nation’s berserker, who underestimates his opponent and pays dearly for it.
Reginald Worthington is a vindictive man. He blames US Marshal Mason Sadler for the death of his only child, the former Mrs. Sadler. Now Worthington wants revenge. Enlisting the services of a highly skilled team of cutthroats, he dispatches them to Tombstone with orders to kill Sadler and anyone he cares about, especially Belle Dubois, the Bird Cage Theater Madame and the love of his life who just happens to be the new Mrs. Sadler. Not leaving the Marshal's demise to chance, Worthington also engages the talents of the Professor and his latest invention.
US Marshal Mason Sadler has a great hustle going on with the vivacious and lovely Belle Dubois, the madam of the Bird Cage Theater in Tombstone, Arizona Territory. She keeps the outlaws occupied until he conveniently shows up to arrest them after which she and Mason split the reward.
In a world sharply divided between the corporation and outcasts, Pieter Dwa, once a corporate private investigator, finds himself on the other side of the Cordon walls where societal outcasts are condemned to an abandoned world to fend for themselves. But revenge and justice run deep, and Pieter is immediately caught up in a global rebellion to overthrow the corporation before it unleashes a biological holocaust that will destroy half of mankind.
Back in the game, Karl quickly learns that his friends are imprisoned and the evil assassin and nemesis Kevin now occupies the throne in a kingdom far from united. Graft and corruption permeate the land and highwaymen roam at will. Having already experienced Kevin’s treachery, Karl conceals his return until he can liberate his team, soon discovering there is a traitor among them.