What Makes It Click cover art

What Makes It Click

By: Connor Wolf
  • Summary

  • We all have our favorite games, and as designers it is our responsibility to break those games down and analyze what separates them from the rest. In What Makes It Click, we take a closer look at specific mechanics from the games you know and love, and determine how they contribute to the overall experience.
    Copyright 2023 Connor Wolf
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Episodes
  • Losing in Hades (ft. Kat King)
    May 16 2022

    In this episode, Connor and Kat King examine how losing in Hades is transformed into a mechanic that furthers the one-more-run mentality of roguelikes and lessens the blow of defeat with incentives and rewards.

    Connor Wolf (host): https://www.connorwolf.com/

    Kat King (guest): https://www.katkingdesign.com/

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    27 mins
  • Learning in the Outer Wilds (ft. Paris Geis)
    Apr 16 2022

    In this episode, Connor and Paris talk about how the Outer Wilds uses learning as a mechanic to teach the player naturally.

    Host: Connor Wolf, https://www.connorwolf.com/

    Guest: Paris Geis, https://twitter.com/geisworks

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    34 mins
  • Aiming and Shooting in Resident Evil 4 (ft. Brennan Schultz)
    Mar 16 2022

    In this episode, Connor and Brennan examine how aiming and shooting tie compliment the other mechanics of Resident Evil 4.

    Host: Connor Wolf, www.connorwolf.com

    Guest: Brennan Schultz, www.brennanschultz.com

    Editor's Note:

    Apologies for the poor audio quality! I've recently picked up a new microphone and was learning how to use it when this was recorded.

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    34 mins

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