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Nice Games Club - a gamedev podcast!

Nice Games Club - a gamedev podcast!

By: Lydia Stephen and Mark
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The podcast where nice gamedevs talk gaming and game development. Nice!© Nice Games Club, Noble Robot Art Science Fiction
Episodes
  • Reinventing GDC (with Mark DeLoura)
    Nov 27 2025
    Mark DeLoura's decades-long career in games includes roles ranging from Nintendo engineer to White House senior advisor. A longtime and passionate developer advocate, this year he's been tapped to help reinvent the industry's largest annual gathering, GDC.DeLoura outlines the changes coming to this year's conference, defines what "festival" means in the context of GDC, and previews the ambitious goals for its future. But your nice hosts also raise concerns about the elimination of the lowest-priced passes, the accessibility of new programming, and the critical issue of attendee safety now that more official GDC events serve alcohol.Whether you have or are planning to attend GDC, are one of its critics, or just want to know more about how the industry creates and manages its community, this episode is a must-listen.Your nice hosts will be at GDC 2026, March 9th - 13th, 2026 in San Francisco. Look for our annual GDC special episode(s) then.Mark DeLoura on BlueskyMark DeLoura on LinkedInHITLab - Human Interface Technology Lab - University of WashingtonGame Programming Gems - Mark DeLouraDr. Miguel Luengo-Oroz (MalariaSpot) - Online game & crowdsourcing & malaria - The International Society for Neglected Tropical Diseases, YouTubeAbout FoldItVideo games owe a lot to President Obama's administration - Brian Crecente, PolygonMark DeLoura also co-hosts a podcast! His weekly gaming news/discussion show, Boss Rush, is available on YouTube!After the discussion, DeLoura turned the tables on your nice hosts and asked a few questions of his own. It didn't fit into the episode, but we saved it and put it up as a Patreon exclusive bonus segment!Reinventing GDCThe annual Game Developers Conference is changing - Michael McWhertor, PolygonCannes Lions International Festival of Creativity - WikipediaBlack Hat - Upcoming EventsGDC Passes & Pricing - Game Developer ConferenceSeattle Indies SLICECalling partners for GDC 2026! - Game DeveloperGames Industry GatheringFemale Game Devs Open Up About Harassment And Drink Spiking At GDC - Ahmad Hassan, RespawnFirstAmir Satvat's Games Jobs Resources
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  • "I saw a Beatle." Being Honest With Your Work; The Critical Eye
    Nov 20 2025
    This week the clubhouse is filled with emotions. Lydia was frustrated that she did not recapture the magic of her first escape room game, Stephen was frustrated that finding his critical eye makes for a different movie watching experience, and Mark was frustrated by the acoustics at a football stadium.In other news, it's time to make your GDC Plans! Mark and Dale will be there, and probably some other nice hosts, too.GDC Festival of Gaming 2026: The Industry's Bold New Era Begins - Beth Elderkin, GDCSymphony of SeasonsPaul McCartney "Got Back" tourU.S. Bank Stadium Officials Addressing Sound Concerns For Concerts - CBS Minnesota0:16:06Being Honest With Your WorkLydia went to Chicago to run a escape style game at the Chest Medicine Conference about Eosinophilic Asthma. That was set in the 1920s prohibition chicago.CHEST ConferenceCHEST Medicine ConferenceEosinophilic and Noneosinophilic AsthmaCHEST Journal Podcast(Yes, Dale included that last link because its host is named Dr. Pepper.)Escape room gamesLydia's first apperance on the show was as a guest to discuss last year's project, inDigital Escape RoomsLater on as a host, Lydia talked a little about this year's project, which was upcoming at the time, in"It's about trust."0:56:30The Critical EyeStephen has previously talked about his filmmaking class in:Episode 367"Numbers go up."Episode 393"I’m intrigued by big door."
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  • Nice Games Jam: "Grog"
    Nov 13 2025

    This week, Lydia provides all the fun facts about living on a boat while your nice hosts develop a card game based around scurvy management!

    • Hoyle's Official Book of Games - Wikipedia
    PromptCreate a pirate themed game about food and scurvy management.Game typeCard gamePlayer count2-4Materials

    Event deck

    Resource Deck

    Setup

    Shuffle the event deck and the resource deck separately. Deal 5 cards from the resource deck to each player.

    Rules
    • Card game
      • Set making
      • Need to create as many sets as you can to create grog, while preventing vermin from being in your hand
      • These resources will keep you going in phase 2 when pulling from port of call / event cards
      • Whoever is able to travel farthest (successfully draw the most port of call / event cards) wins
    • Beneficial food
      • Grog (face cards)
        • Rum - Jack
        • Sugar - Queen
        • Water - King
        • Limes - Ace
      • Salt meat/fish
        • Pork or Cod (Hearts)
        • Salt (Diamonds)
      • Hard tack (Clubs)
      • Suet (Spades) (added to meat or hard tack to enhance it)
    • Vermin (clogs your hand and could cause problems in events)
      • Weevil
      • Maggots
      • Rats
    • Rules
      • Each turn you have one action. You can either:
        • Draw a card
        • Play a complete set
      • After a certain number of cards (10 as default), you all go to sail and have ports of call events
        • Draw an event card each turn
    • Ports of call / Events? - you get a point for every port you successfully make it to. Certain cards when “won” enter your stack and give you extra points or mechanical advantage
      • Windfall of resources
        • Everyone draws 5 cards and makes stacks
      • Ship cat
        • The cat joins the most rat-infested ship (removes all rats from hand)
        • OR spend the most salt meat to attract it to your ship
      • Trade with each other
        • Draw 3 cards and give 1 card from hand to the player on your left. Make stacks
      • Injured shipmate
        • Spend water and salt from your hand
        • Spend maggots from your hand
      • Threat of scurvy
        • Spend grog
      • Weevil infestation!
        • Lose a hard tack for every weevil in your hand. Discard those cards from your hand and stacks(?)
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