We continue our playthrough and discussion of Resident Evil: Director’s Cut. We explore the mansion and guardhouse, do battle with a few bosses, and discuss some interesting memos. We also discuss metaphysics, Benjamin Button, algebra, cowardly pilots, and why the end of the world would be sad.
This is the second of three episodes on Resident Evil: Director’s Cut. New episodes will be released every two weeks. We had a lot of fun and hope you do, too!
Time Stamps:
0:00-10:34 - Intro banter and getting scammed
10:34-16:34 - Begin exploring the mansion
16:34-18:20 - Interlude to discuss Schrödinger’s Cat
18:20-32:47 - Continue exploring the mansion and initial puzzles
32:47-35:44 - Yawn boss fight
35:44-43:17 - Mansion and Garden area
43:17-1:02:34 - Guardhouse
1:02:34-1:08:40 - Plant 42 boss fight
1:08:40-End - Return to the Mansion
Shoutout to Alex Aniel, whose book Itchy, Tasty: An Unofficial History of Resident Evil, we consulted during this podcast. Another shoutout to Michael Everette Hensley, the composer of our podcast theme music.