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Narrated by:
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Will Watt
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Sam Newton
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Morag Sims
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Rich Keeble
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Matt Godfrey
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Chris Devon
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By:
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Alexis Hall
Summary
Drew’s always prided himself on being the “right” kind of nerd. He plays sports, has a solid group of friends, and never had any problem talking to girls. Sure, he spends time playing Heroes of Legend, the biggest MMORPG on the planet, but it’s just a fun hobby, not his identity. Falling for someone in a video game? Not his style.
Until it is.
Enter Kit: witty, kind, razor-sharp, and a healer who’s saved Drew’s virtual skin more times than he can count. She’s also, turns out, a boy in real life. The realization knocks Drew off-balance, but it doesn’t take long for him to figure out the simple truth—he likes Kit, no matter Kit’s gender.
The real challenge? Kit’s reality is leagues apart from Drew’s. Being online is his life, and while he’s willing to come out of his shell an inch at a time, there’s such a wide gulf between them that Drew’s left wondering: can love truly bridge the distance…or are they fated to remain in separate worlds forever?
Like all Alexis Hall books, none of the characters are perfect, which is one of the reasons why I like the author so much. Drew and Kit feel like real people rather than dressed up archetypes, and I think Hall always does this well. The story is clear, sweet, engaging, and does what it sets out to do. It's sweet, funny, sometimes sad, always human.
As far as the audiobook goes, going for a full cast recording was a must - the sections of the book occurring in raid chat would have been annoying to try and make sense of if a single narrator was trying to voice multiple characters, all of whom have online usernames but also use their real names when chatting over 'mumble' (read as: discord or teamspeak). Light and inoffensive background music is used to clearly separate the scenes occurring in-game from the ones occurring in the real world. The music itself is has a fantasy game flavour to it but is by no means some grand score getting in the way of the narrative, it's just there to support the game scenes.
In fact I found the use of music really well done, it reminded me a little of how audiobooks were produced back in the 90s closer to a radio play style.
I think the book also acts as a poignant but also gentle example of the freedom MMORPGs give you to not necessarily anonymise yourself but to exist in another space free of perception and expectation, and express aspects of one's personality that can be criticised in certain real world spaces or social situations, like empathy, softness, or an appreciation for art.
This one will stick with me.
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Excellent performance as Always
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Great book, mediocre ending
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Painful to listen
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