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Big Trouble

By: Andrew Seiple
Narrated by: Tim Gerard Reynolds
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Publisher's Summary

Chase Berrymore dreams of adventure, excitement, and getting the heck out of her pastoral halven village. But when adventure finds her, she'll be scrambling to save her family and friends from a necromancer's wrath. Outmatched in almost every way, she'll have to use her wits, charisma, and a bit of divine favor to figure out the path to victory. 

Even worse, she'll have to figure out ways to deal with the weird and nigh-immortal beings that call themselves "playas"...and she'll have to do it with the most powerful weapon she has available: words.

Violence is not her forte, but cunning, deception, and careful negotiation with unstable and self-centered sociopaths might just win the day and save herself and her family from this horrible situation which she is absolutely not to blame for in the slightest.

A LitRPG romp from an NPC's point of view!

©2019 Andrew Seiple (P)2019 Podium Publishing

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Good... but not as good as Threadbare

So I can see where the author has tried to replicate his previous successes, but it doesn't quite work in this case. I mean, the book is still a 5 star listen, but just not... exceptional, as was the previous series. If you liked Threadbare then temper your expectations and you'll be fine.

The book is set in the same universe as Threadbare, which is basically a fantasy-heavy world where the inhabitants mysteriously started getting stat screens and the ability to upgrade themselves 'as if in a computer game' a couple of decades previously. There are a couple of characters from Threadbare that make cameos, but for all intents and purposes it's a totally different story. If Threadbare was set in the equivalent of that universe's medieval England, then Small Medium is set in medieval Italy.

Basic story in a nutshell is that that a hobbit (though called by a different name in the book) has to go on an adventure but all her specialities are non-fighting, so she must get out of all the trouble she ends up in via brains, not brawn. For the most part, the story works, though I got pretty tired of the dungeon that takes up the first half of the book and was glad they got out.

Narration is decent - same narrator as threadbare - but this time it didn't work as well. Maybe I was just tired of the cutesy English Paddington Bear voice? Anyway, add to this the smattering of text-based humor (things like purposefully misspelled words) within the book and this might be a book that is better read then listened to.

On the plus side, this is definitely a book for those that want a thinking MC. The character is small and weak and the story plays to this - she's constantly having to outwit her foes as she knows she'll just lose in a head on fight.

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Hard to get invested.

I get that there is meant to be a level of intextuality in the book but the leveling system is quite basic and the automatic refills on level ups kinda made the stats pointless.

The fate and god stuff is a minus in my eyes as its just a contrived plot device. with the predeterminism angle being a bit boring.

I'm hesitant to get the second book as this doesn't feel like it will culminate in a full story as the content in this book was episodic in nature.

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