Try free for 30 days
-
Between Two Worlds
- The Guild Wars, Book 2
- Narrated by: Todd McLaren
- Length: 10 hrs and 24 mins
Failed to add items
Add to basket failed.
Add to Wish List failed.
Remove from Wish List failed.
Follow podcast failed
Unfollow podcast failed
Buy Now for $39.99
No valid payment method on file.
We are sorry. We are not allowed to sell this product with the selected payment method
Listeners also picked
-
Storm Clouds
- The Guild Wars, Book 1
- By: Chris Kennedy, Mark Wandrey
- Narrated by: Todd McLaren
- Length: 14 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Peacemaker-enforced ceasefire brought an end to the hostilities, but not a resolution, and now it’s up to the Four Horsemen to forge a lasting peace. Alexis Cromwell, despite her pregnancy, heads off to Capital with Nigel Shirazi to obtain justice from the enigmatic Mercenary Guild Council, but when they arrive, they’re quickly embroiled in galactic politics, and find out the situation is far, far worse than they could possibly have imagined.
-
Gunboat Diplomacy
- Four Horsemen Sagas Series, Book 1
- By: Jason Cordova, Jamie Ibson
- Narrated by: Graham Rowat
- Length: 8 hrs and 53 mins
- Unabridged
-
Overall
-
Performance
-
Story
Before Hr'ent Golramm became a legendary Enforcer for the Peacemaker Guild, he was a mere candidate. Granted, he was a particularly unusual candidate - only six Oogar had ever successfully graduated from the Peacemaker Academy on Ocono, and Hr'ent would be the seventh. Every candidate must pass a commissioning mission in order to graduate, though, and Hr'ent's is unsolvable. The Pushtal of Vorrhurna were once one of the Mercenary Guild's 37 races.
-
A Fiery Sunset
- The Omega War, Book 1
- By: Chris Kennedy, Mark Wandrey
- Narrated by: Todd McLaren
- Length: 16 hrs and 3 mins
- Unabridged
-
Overall
-
Performance
-
Story
The plot by the Galactic Union’s Mercenary Guild against the Four Horsemen has culminated in an invasion of Earth. Faced with an overwhelming force, the human mercs had no choice. They’ve fled, leaving Sansar Enkh to go to the Mercenary Guild headquarters on Capital Planet to stand trial for humanity. On the run, Jim Cartwright and Nigel Shirazi have travelled to the Winged Hussars’ secret base of New Warsaw, in an effort to convince Alexis Cromwell to join the fight, while the other mercenaries who escaped the fall of Earth have gone to the perceived safe haven of Karma.
-
Legend
- Four Horsemen Tales, Book 1
- By: Christopher Woods
- Narrated by: Marc Vietor
- Length: 8 hrs and 3 mins
- Unabridged
-
Overall
-
Performance
-
Story
At a time when Humans were just starting to venture forth into the Galactic Union as mercenaries, Martin Quincy survived long enough to do something no one else had - he retired. There was only one problem: He got bored. After battling aliens for many years - killing aliens and getting paid - retirement didn’t suit him, and he decided to strap on the combat armor and go back to the stars. Along with his old friend Kal, Martin joined Cartwright’s Cavaliers, humanity’s best merc company. Life was exciting! But he got bored. Again.
-
-
Very enjoying
- By Emmanuel on 15-09-2022
-
Redacted Affairs
- Rise of the Peacemakers, Book 1
- By: Kevin Ikenberry, Kevin Steverson, Chris Kennedy - editor, and others
- Narrated by: James Anderson Foster
- Length: 10 hrs and 49 mins
- Unabridged
-
Overall
-
Performance
-
Story
Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry. It is a time of upheaval throughout the Galactic Union. As the effects of the Omega War ripple outward, a Peacemaker falls silent at the outpost mining colony of Parmick. Sensing danger, the Peacemaker Guild dispatches two new graduates of the Academy to investigate and report. They are a new breed of Peacemaker, perfect for the clandestine infiltration mission.
-
Cartwright's Cavaliers
- The Revelations Cycle, Book 1
- By: Mark Wandrey
- Narrated by: Craig Good
- Length: 12 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
Heir to one of the leading "Four Horsemen" mercenary companies, Jim Cartwright is having a bad year. Having failed his high school VOWS tests, he's just learned his mother bankrupted the family company before disappearing, robbing him of his Cavalier birthright. But the Horsemen of eras past were smart - they left a legacy of equipment Jim can use to complete the next contract and resurrect the company.
-
-
Cringe
- By Ryland on 14-03-2023
-
Storm Clouds
- The Guild Wars, Book 1
- By: Chris Kennedy, Mark Wandrey
- Narrated by: Todd McLaren
- Length: 14 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Peacemaker-enforced ceasefire brought an end to the hostilities, but not a resolution, and now it’s up to the Four Horsemen to forge a lasting peace. Alexis Cromwell, despite her pregnancy, heads off to Capital with Nigel Shirazi to obtain justice from the enigmatic Mercenary Guild Council, but when they arrive, they’re quickly embroiled in galactic politics, and find out the situation is far, far worse than they could possibly have imagined.
-
Gunboat Diplomacy
- Four Horsemen Sagas Series, Book 1
- By: Jason Cordova, Jamie Ibson
- Narrated by: Graham Rowat
- Length: 8 hrs and 53 mins
- Unabridged
-
Overall
-
Performance
-
Story
Before Hr'ent Golramm became a legendary Enforcer for the Peacemaker Guild, he was a mere candidate. Granted, he was a particularly unusual candidate - only six Oogar had ever successfully graduated from the Peacemaker Academy on Ocono, and Hr'ent would be the seventh. Every candidate must pass a commissioning mission in order to graduate, though, and Hr'ent's is unsolvable. The Pushtal of Vorrhurna were once one of the Mercenary Guild's 37 races.
-
A Fiery Sunset
- The Omega War, Book 1
- By: Chris Kennedy, Mark Wandrey
- Narrated by: Todd McLaren
- Length: 16 hrs and 3 mins
- Unabridged
-
Overall
-
Performance
-
Story
The plot by the Galactic Union’s Mercenary Guild against the Four Horsemen has culminated in an invasion of Earth. Faced with an overwhelming force, the human mercs had no choice. They’ve fled, leaving Sansar Enkh to go to the Mercenary Guild headquarters on Capital Planet to stand trial for humanity. On the run, Jim Cartwright and Nigel Shirazi have travelled to the Winged Hussars’ secret base of New Warsaw, in an effort to convince Alexis Cromwell to join the fight, while the other mercenaries who escaped the fall of Earth have gone to the perceived safe haven of Karma.
-
Legend
- Four Horsemen Tales, Book 1
- By: Christopher Woods
- Narrated by: Marc Vietor
- Length: 8 hrs and 3 mins
- Unabridged
-
Overall
-
Performance
-
Story
At a time when Humans were just starting to venture forth into the Galactic Union as mercenaries, Martin Quincy survived long enough to do something no one else had - he retired. There was only one problem: He got bored. After battling aliens for many years - killing aliens and getting paid - retirement didn’t suit him, and he decided to strap on the combat armor and go back to the stars. Along with his old friend Kal, Martin joined Cartwright’s Cavaliers, humanity’s best merc company. Life was exciting! But he got bored. Again.
-
-
Very enjoying
- By Emmanuel on 15-09-2022
-
Redacted Affairs
- Rise of the Peacemakers, Book 1
- By: Kevin Ikenberry, Kevin Steverson, Chris Kennedy - editor, and others
- Narrated by: James Anderson Foster
- Length: 10 hrs and 49 mins
- Unabridged
-
Overall
-
Performance
-
Story
Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry. It is a time of upheaval throughout the Galactic Union. As the effects of the Omega War ripple outward, a Peacemaker falls silent at the outpost mining colony of Parmick. Sensing danger, the Peacemaker Guild dispatches two new graduates of the Academy to investigate and report. They are a new breed of Peacemaker, perfect for the clandestine infiltration mission.
-
Cartwright's Cavaliers
- The Revelations Cycle, Book 1
- By: Mark Wandrey
- Narrated by: Craig Good
- Length: 12 hrs and 41 mins
- Unabridged
-
Overall
-
Performance
-
Story
Heir to one of the leading "Four Horsemen" mercenary companies, Jim Cartwright is having a bad year. Having failed his high school VOWS tests, he's just learned his mother bankrupted the family company before disappearing, robbing him of his Cavalier birthright. But the Horsemen of eras past were smart - they left a legacy of equipment Jim can use to complete the next contract and resurrect the company.
-
-
Cringe
- By Ryland on 14-03-2023
Publisher's Summary
The Omega War is over, but conflict continues.
The Peacemaker-enforced ceasefire brought an end to the hostilities, but the Mercenary Guild’s moratorium on new contracts has given the other guilds time - and freedom - to redress long-standing grievances. It has also led to a mindset of “while the cat’s away, the mice will play”, and many are taking liberties they wouldn't have normally.
On Earth, the Golden Horde continues to rebuild, because Sansar Enkh has a good idea of what’s coming. In addition to rebuilding her forces, she knows the Humans will need all the advanced tech they can get their hands on, so she sends Captain Markus “Spartan” Nicolos to search the home world of the SalSha for remnants of Kahraman tech.
The mission is a two-pronged one, as the SalSha leader Thorb needs to return to the world of his birth to recruit new pilots for his war-depleted bomber wing. He also needs to stop along the way at Capital Planet in hopes of getting the SalSha recognized as a mercenary race.
Nothing is as it seems, though, and forces are jockeying in the shadows for power, through all means possible - both legal and not. The team of Spartan and Thorb leave Earth heavily armed and armored...but will it be enough?
More from the same
What listeners say about Between Two Worlds
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
-
Overall
-
Performance
-
Story
- Anonymous User
- 27-01-2022
Good listen
Great plot and delivery as usual, needs re editing, 15+ mistakes in edit which pulled me back out of the story trance a little more than expected.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!
-
Overall
-
Performance
-
Story
- Anonymous User
- 02-12-2023
Great Four Horsemen story as usual, but...
I really enjoy these books, and this one was no exception, However a lack of attention to continuity in the narration of one particularly well established character, made me want to read it rather than listen to it.
I have no idea what process the producers go through when make these audiobooks, but I assumed an established character, previously seen as the focal point of a few novels, and as a supporting character in several novels and short stories, would have required a narrator to continue voicing the character in the same style, or as close as practical. Previously the character has always spoken a in a generic sounding light American English voice. Someone has chosen to give the character a deep Greek or Mediterranean accented voice.
Surely this lack of continuity should not happen. I understand they cannot always get the same narrator and Todd McLaren has done a great job with many books, with stellar perfomances.
I don't know whether someone snuck the Greek waiter from Shirley Valentine in to speak that particular part, on that day, or if it is a production error.
Something went wrong. Please try again in a few minutes.
You voted on this review!
You reported this review!