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Between Two Worlds
- The Guild Wars, Book 2
- Narrated by: Todd McLaren
- Series: The Guild Wars, Book 2
- Length: 10 hrs and 24 mins
- Categories: Science Fiction & Fantasy, Science Fiction
Non-member price: $48.75
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Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry. When necessary, the Peacemaker Guild deputizes citizens to carry out special missions of great difficulty and danger. The only person ever to land a Combat Assault System, Personal (CASPer) from high-altitude free fall without a parachute, Tara Mason’s career as a mercenary showed promise, but it crumbled under poor choices and even worse leadership
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Peacemakers. The Galactic Union's most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union's citizenry. In the entire history of the Galactic Union, Hr'ent Golramm would be only the seventh member of the Oogar race to earn a Peacemaker badge. But becoming a Peacemaker doesn't seem to be his destiny. He's not even sure he wants to be one. Deputy Selector Hak-Chet, on the other hand, has even bigger plans for the monstrous, young Oogar.
Publisher's Summary
The Omega War is over, but conflict continues.
The Peacemaker-enforced ceasefire brought an end to the hostilities, but the Mercenary Guild’s moratorium on new contracts has given the other guilds time - and freedom - to redress long-standing grievances. It has also led to a mindset of “while the cat’s away, the mice will play”, and many are taking liberties they wouldn't have normally.
On Earth, the Golden Horde continues to rebuild, because Sansar Enkh has a good idea of what’s coming. In addition to rebuilding her forces, she knows the Humans will need all the advanced tech they can get their hands on, so she sends Captain Markus “Spartan” Nicolos to search the home world of the SalSha for remnants of Kahraman tech.
The mission is a two-pronged one, as the SalSha leader Thorb needs to return to the world of his birth to recruit new pilots for his war-depleted bomber wing. He also needs to stop along the way at Capital Planet in hopes of getting the SalSha recognized as a mercenary race.
Nothing is as it seems, though, and forces are jockeying in the shadows for power, through all means possible - both legal and not. The team of Spartan and Thorb leave Earth heavily armed and armored...but will it be enough?
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