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Endless Night
- The Guild Wars, Book 3
- Narrated by: Todd McLaren
- Series: The Guild Wars, Book 3
- Length: 15 hrs and 20 mins
- Categories: Science Fiction & Fantasy, Science Fiction
Non-member price: $55.71
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When will it end
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The Merry Band of Pirates are in desperate trouble after the end of their last mission, and the real danger to humanity is just getting started. Hostile aliens have discovered there is something odd going on with wormholes in the galaxy, and their investigations could lead to finding a shortcut to Earth....
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Dirty Deeds
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Abraham Murdock left his home of Sheridan, Arkansas, at 17 to start a merc career that spanned almost 50 years, working for dozens of companies, killing aliens and getting paid across the galaxy. Near the end of his career, he landed a gig with Cartwright’s Cavaliers. The storied Four Horsemen unit was just coming back from near catastrophe, and the battle-proven Murdock was an ideal choice for their top sergeant. It would have been a perfect last contract, but then his dropship was destroyed in the Chimsa system, killing the flight crew and him. Or did it?
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Dark to begin with but gets better!
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Publisher's Summary
In the aftermath of the Great Galactic War, the Veetanho assumed control of the Mercenary Guild’s Inner Council, and with it, power over the guild’s affairs.
The Goltar were marginalized, and the Veetanho did everything they could to make the galaxy forget the Goltar had ever existed.
The Goltar went quietly, pretending to sulk and accept their fate but they never did. They worked in the shadows, amassing power and resources, always looking for the right time and right opportunity to re-emerge and strip the hated Veetanho of everything they owned.
In the depths of the Spine Nebula, a fly-over region known only for the bad luck of its inhabitants and the dangers that lurks in its fringes, the Goltar have a secret weapon. Known only as the Infinite Flow, it's the source of their riches, and the crux on which their plans rest. But when a shadowy group learns of its existence and comes to wrest control of it from the Goltar, the crew of the Midnight Sun is thrown into its defense, and they find out that they may not have known their employers quite as well as they thought they did.
As the guild wars heat up, the battle for ultimate power may well be fought in the Spine Nebula, with the Midnight Sun Free Company in the middle of it!
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