Will Hindmarch
AUTHOR

Will Hindmarch

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Will’s writing has appeared in publications online and offline, like The Escapist, Atlanta magazine, Geek Monthly, Everywhere and McSweeney’s Internet Tendency. His short stories can be found in numerous anthologies like The Thackery T. Lambshead Cabinet of Curiorisities. Some of his stand-alone short stories are available individually at Amazon, such as "A Desert is Implicit" and "Craftworld." In addition to fiction writing, Will is a graphic designer and game developer. He's an avid player of tabletop roleplaying games and their many kin. He's drawn not just to fictional tales but to fictional spaces. In the summertime, he instructs at the Shared Worlds writing and world-building camp. In 2007, Will co-founded the gameplay and story outfit, Gameplaywright Press, with Jeff Tidball. In 2008, Gameplaywright published its first hard-copy title, Things We Think About Games, to critical acclaim within the gaming scene. That book was followed by an essay anthology, The Bones: Us and Our Dice, and then Hamlet’s Hit Points, by famed writer and game designer Robin D. Laws. Will wrote this whole biography in the third person and now he feels all weird about it.
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