The ads enthused, "The virtual lands of Mirror World await you! Live out your most secret dreams in our world of Sword and Sorcery! Become a Great Wizard or a Famous Warrior! Build your own castle, tame a dragon, conquer a kingdom! All those desperate, lonely, and insecure - Mirror World offers you a chance!" But Oleg isn't meant to become a great wizard or a famous warrior. He'll never have a castle of his own. Nor will he ever tame a dragon. And he's definitely not the type to conquer a kingdom, however virtual it may be.
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Performing deeds of online valor is the last thing on Oleg's mind, though. Neither does he care about any ancient lore. He's never trusted adventure, anyway. Mirror World is no place for the likes of him. Still, he's here to stay - at the demand of Reflex Bank, which has granted him a loan for his daughter's hospital treatment. Which is the only reason he's joined the ranks of the defenders of the Maragar Citadel.
Mirror World is stirring, about to embrace the new global changes of its map. Everyone is getting ready to colonize No-Man's Lands. The strongest clans send their best fighters on recon missions, impatient to make stakes for the juiciest locations. Market prices have taken to the sky like flocks of scared pigeons. New alliances are struck while mercenaries upgrade their armor and grind edges on their swords. Their time is looming. A war is coming to Mirror World.