Gameworld
Books in series3
UNABRIDGED
(4.2 based on 5 ratings)
  • 1
    The Simoqin Prophecies: Gameworld, Book 1 | Samit Basu

    The Simoqin Prophecies: Gameworld, Book 1

    • UNABRIDGED (13 hrs and 32 mins)
    • By Samit Basu
    • Narrated By Ramon Tikaram
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    The Simoqin Prophecies, first published in 2003 in India, was critically acclaimed and an instant bestseller. It marked the beginning of Indian fantasy writing in English. Written with consummate ease and brimming with wit and allusion, it is at once classic sff and subtle spoof, featuring scantily clad centauresses, flying carpets, pink trolls, and homicidal rabbits.

    There are no listener reviews for this title yet.

  • 2
    The Manticores Secret: Gameworld, Book 2 | Samit Basu

    The Manticores Secret: Gameworld, Book 2

    • UNABRIDGED (13 hrs and 14 mins)
    • By Samit Basu
    • Narrated By Ramon Tikaram
    Overall
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    Being a Hero isn’t easy—but it’s a lot easier than being a Dark Lord.Dark forces just aren’t what they used to be. The Manticore's Secret is the spellbinding sequel to The Simoqin Prophecies and part two in the Gameworld Trilogy. Once again Samit Basu creates a mesmeric landscape bursting with weird and wonderful characters and a gripping narrative that’s complex, playful, sometimes sombre but always dazzlingly inventive. A mysterious Dark Lord and his grotesque army threaten all that is good on earth…or do they?

    A Great Listen

    Basu's story is incredible, delightfully far-fetched, and does not take itself too seriously! If you're a fan of pop-culture references, epic fantasy ..Show More »

    Reviewed on 20 February 2016 by Kayla Wallace ()
  • 3
    The Unwaba Revelations: Gameworld, Book 3 | Samit Basu

    The Unwaba Revelations: Gameworld, Book 3

    • UNABRIDGED (13 hrs and 41 mins)
    • By Samit Basu
    • Narrated By Ramon Tikaram
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    Under the all-seeing eyes of the assembled gods, armies are on the move. The Game has begun. And when it ends, the world will end, too.... In The Unwaba Revelations, the third and concluding part of the GameWorld trilogy, a way must be found to save the world; to defeat the gods at their own game. A daunting prospect under any circumstances, made worse by the fact that the gods, who control all the heroes, are blatantly cheating by following only one rule - that they cannot be defeated by their own creations.

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