From the internationally bestselling author of Ender’s Game comes the riveting finale to the story of Rigg, a teenager who possesses a secret talent that allows him to see the paths of people’s pasts.
In Pathfinder, Rigg joined forces with another teen with special talents on a quest to find Rigg’s sister and discover the true depth and significance of their powers. Then Rigg’s story continued in Ruins as he was tasked to decipher the paths of the past before the arrival of a destructive force with deadly intentions. Now, in Visitors, Rigg’s journey comes to an epic and explosive conclusion as everything that has been building up finally comes to pass, and Rigg is forced to put his powers to the test in order to save his world and end the war once and for all.
©2014 Orson Scott Card (P)2014 Brilliance Audio, all rights reserved. Published by arrangement with the Barbara Bova Literary Agency.
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"Satisfying Conclusion to the Acclaimed Series"
I was attending Orson Scott Card's Writing Workshop this year when I heard him mentioning how difficult it was for him to wrap up writing this book. He knew he had a real gem on his hands; this is easily his most ambitious series since Ender's Game. Seems that he truly thought this was one of his best, but he had only one, BIG problem: he had no idea how to end the story.
I was a bit shocked to hear this. The Pathfinder series is easily my favorite of his since the original Ender's Game. Yet as creative as this project was - and he had written a killer beginning and a good middle - he had been working on the project without actually knowing how it was all going to turn out. This process is typically known as free-writing, or letting the story tell itself as you write and lose yourself within it. However, the style has its drawbacks, one of which is that endings can be kind of weak and unsatisfying.
Then, at the workshop, Scott said that he had recently had an epiphany of sorts and that he finally knew how to end it up. He then proceeded to finish this novel while his students were working on the rough drafts of their assignment stories. This greatly relieved me, who had been waiting for this novel with much anticipation for the last couple of years.
Ultimately, this novel pulls off the ending that it promised. But boy, does it go in a lot of unexpected directions on the way there! At times, I felt like I could see where Card had struggled. The story itself meanders in places, seeming to get lost within itself. It goes off on tangents and I can't seem to figure out WHY Card even wrote those parts, or left them in the final novel.
But though there are frustrations at times, but in the end I feel it deserves 4 stars. Let me tell you that this book crams a LOT into its pages. This story goes way, way far away from its humble fantasy novel roots that were begun in "Pathfinder". There are tons of philosophical examples and conversations that are typical Card. There were a couple of story arcs that weren't that interesting to me. But I have to commend Card for being able to pull this one off. I really enjoyed the characters, most of which felt so alive to me that I know I'll remember them for a long time. It's actually kind of sad to see this series end. I could see it continuing on much further from here.
I would definitely recommend this series to any Card fans, even if you've just read Ender's Game. This remains my favorite series of his right beside the title that gave him his fame.
"The story draws in and draws you on."
The characters each examine faults and transform adding insights that have caused a great deal of reflection.
"Time cunundrums explored"
Time Travel opens up a lot of questions and has been a main stay of science fiction. This book explores time choices and consequences. The story is fun but the questions of time makes it more interesting a deeper than other time travel books.
I enjoyed the story but it was the time travel questions and thoughts that made the book worthwhile.
"Such a shame..."
I am new to the OSC fan base. There are people that have followed his works through DECADES! As long as I've been alive matter of fact...but I just don't see why...Don't get me wrong the production of the audio book was beautiful. The characters and their gifts were something spectacular to witness. But the ending to this book seemed so generic. It reminded me so much of the ENTIRE Enderverse. Where through sheer determination and a little evolution man comes up against overwhelming odds, faces odds, beats odds. It worked for Ender's Game but it didn't work for me in the Pathfinder trilogy. The sci-fi laced with fantasy parts were real enough...but the plot and story line seemed duplicated and rehearsed.
"LOVED it! Fascinating on so many different levels"
I've enjoyed the whole series, but liked this book the most. It's Card at his best, in my opinion. There's so much going on with the various characters (which I can't really comment on, because it would probably be considered a spoiler.) It makes for very interesting reading though, and you're never exactly sure what's going to happen with all or any of these characters.
I also think Visitors is the wittiest book Card has written. I've read or listened to almost all his published work. This one is laugh out loud funny in many places. Mice! Who'd a thunk it? That little thread running through at every turn was clever and hilarious.
Thanks for a thoroughly enjoyable ride through the galaxy!
"Great Series, Not Such a Great Ending"
I loved the concept behind further exploring the time shifting abilities of the group and the way they wrapped up the "king and queen in the tent" arc.
The production is as good as the others, which is always great.
They do a great job of really conveying emotions, distinguishing attitudes and expressing the characters individually.
There were times where the book touched me during Rigg's exploration of the other walls and Rigg Noxon's love for Deborah.
Spoiler alert on my additional comments
I've enjoyed many of Card's previous novels, and I especially liked this series. The first two books were great, some of his best works yet. They explored much in the way of the human psyche, culture and like many of Card's works, they seem to teach the importance of learning to love and accept those who are different.
This third installment does do all of those things and it leads to some great thought provoking pages. But Card tried to do way too much with this one, he introduced too many characters, many of which were copies of main characters. This offered to bring important incite into the psyches of these characters, a better understanding of their powers, and helped answer the moral question "who am I". But it also made the story hard to follow at times and made it feel convoluted.
To further confuse matters, in addition to the exploration of the vast world of Garden with its 19 wall-folds and the planet earth, with it's infinitely varied cultures (including an exploration of pre-human ancestors) Card also introduces 2 entirely new planets with 2 new Alien species. After all the exploration of humanity and its imperfect nature, and the assumption that it is Humans from Earth that destroy garden, it's these aliens that bring about "the end of the world". Very little explanation is given as to WHY they do it, other than the fact that they are a bit Xenophobic because of a nearby planet.
Then, to solve this alien problem, instead of trying understand the enemy and prevent the destruction of both Earth and Garden Rigg Noxon created 20 colonies on the planets 11,000 years in the past. Is this sounding a bit too familiar?
Plus the story with the mice is silly and repetitive. We know that the mice are human and that humans can have poor traits. We know they are untrustworthy liars because they are constantly trying to subvert the actions of Rigg (the original) through deception. But, Card felt it necessary to give us countless new examples of just what liars they are, and has Rigg Noxon constantly weigh their untrustworthiness and their usefulness.
The only thing I found satisfactory about the end of this book, which is presumably the end of this series, is the conversation with Rigg and Umbo at the very end. It gave me closure and hope for the two to live good, normal lives.
The rest of it felt rushed, and made me want more.
"Not near the standard set by prior books."
Only if a friend had also read the first two in the series. As a standalone production, this book has little substance and reads like an ongoing sequence of improbable scenarios with their equally improbable explanations built right in. Sadly, Visitors does not engage the mind in as many ways as the first two books in this series.
It was exactly what I expected. This is not too common with the usually-profound nature of the underlying stories Card has been writing. "Visitors" seemed more like an exercise in ending a series with as little imagination as possible. Too many concepts and ideas were conveniently dispatched and, instead of engaging my imagination, simply spoon-fed.
A scene in which two characters "die" so-to-speak. This is the only part I can think of that left me considering paradox, detail, and kept me engaged.
If I could have, yes. I was excited for it based on the other two books but raced through it once realizing it was not as significant.
The fact that the two readers do not pronounce names correctly does not feel right. I do not understand how this made it to final product as it is.
"Better than book 2"
I actually didn't realize this was a 3 book arc until I hit the end of book 2 and heard the music and was like,"Hey, what, what a minute!" Book 2 I thought was drawn out. This final book felt that way too a few times but not as much to me. There were some side stories of exploring the wallfolds that really was just padding, but I guess those could be considered stories within a story.
The time travel aspects are once again well thought out and explained, almost too much. I didn't really care for the mice much. I liked how it ended up for the most part, except the "show down" with mother and General Citizen. That seemed uncharacteristically rushed and unsatisfying. There was also a lot of detail about this great army they were training and I was hoping for an ass kicking battle but alas that was merely a mention.
So I guess in general I liked the ending but it just seemed he missed some opportunities.
I read and enjoyed all of Orson Scott Card's Ender and Bean books, and now the three pathfinder novels. I found myself less enthused with each successive novel, in all three cases. What starts out great in each of these dwindles into tedium very quickly. The only reason I'm glad I actually finished the three books out so far is so I can tell my friend he's an idiot for recommending it. Mr. Card, no offense--you have achieved your goal of challenging the widely regarded rules and accepted parameters of time travel--but you need something more substantial in your storyline to really hook readers back in if you hope to write a fourth book, and keep readers interested enough to come back. I only wish I could tell you what that might be.
To other readers, I'd recommend forgoing this choice in favor of pretty much anything by Brandon Sanderson.
"A Lazy Pathfinders Conclusion"
Good narration to a lazy conclusion. The best thing is that everything gets wrapped up and your favorite characters live happily ever after, sort of speak. But getting there is way too quick and confusing. It simply wasn't satisfying.
Excellent listen very well written and awesomely performed very hard to put down leaves you wanting more
disappointing end to the series. I loved the first book and premise unfortunately I felt like this book meandered a bit and didn't really have a proper flow at all.
"5 star performance 4 star story"
I loved the first 2 books and was really looking forward to this one. For me the story was very good but not quite up to the standard of the first 2. There were some quite tenuous storyline paths which didn't seem to fully make sense, but it had a nice twist and was still an excellent read. Definitely recommended
"No other way to end it, I guess"
Good, science-fiction and finished
It is hard not to like Rig.
I really like Stefan Rudnicki, to me he has become the voice of Orson Scott Card. The other two actors fit the roles they played too. Overall, this combination of actors brought more life to the story.
"Bit of an anticlimax"
Enjoying but a disappointing finish to the series... Could it be possible Mr Scott Card was it a bit of a rush to finish?
"Great ending to an interesting and exciting series"
Taking time travel and paradoxes to the headaching limit. Great book. Would have preferred one instead of three narrators. Any one of them would have done great alone.
"Poor closure to the series."
A real rollercoaster, then just dies at the end. Disappointing, obviously ran out of time.
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