Showing titles in Software Development & Engineering
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- By: Steven Levy
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Unabridged
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Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
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It's a must
- By L A G Axelsson on 13-04-2017
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Release date: 10-11-2015
- Language: English
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World of Warcraft
- Boss Fight Books
- By: Daniel Lisi
- Narrated by: Shawn Compton
- Length: 2 hrs and 30 mins
- Unabridged
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At more than 100 million user accounts created and over $10 billion made, it is not only the most-subscribed MMORPG in the world, but the highest-grossing video game of all time. Ten years after its launch, Blizzard Entertainment's World of Warcraft is less a game and more a world unto itself, and it's a world Daniel Lisi knows well. More time in his high school years was spent in Azeroth than in his hometown of Irvine, California—a home he happened to share with Blizzard itself.
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World of Warcraft
- Boss Fight Books
- Narrated by: Shawn Compton
- Length: 2 hrs and 30 mins
- Release date: 03-03-2026
- Language: English
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Weapons of Math Destruction
- How Big Data Increases Inequality and Threatens Democracy
- By: Cathy O'Neil
- Narrated by: Cathy O'Neil
- Length: 6 hrs and 23 mins
- Unabridged
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We live in the age of the algorithm. Increasingly, the decisions that affect our lives—where we go to school, whether we get a loan, how much we pay for insurance—are being made not by humans, but by mathematical models. In theory, this should lead to greater fairness: everyone is judged according to the same rules and bias is eliminated. And yet, as Cathy O'Neil reveals in this urgent and necessary book, the opposite is true. The models being used today are opaque, unregulated and incontestable, even when they're wrong. Most troubling, they reinforce discrimination.
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Incredible
- By Min on 21-06-2023
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Weapons of Math Destruction
- How Big Data Increases Inequality and Threatens Democracy
- Narrated by: Cathy O'Neil
- Length: 6 hrs and 23 mins
- Release date: 21-04-2022
- Language: English
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Information Architecture
- For the Web and Beyond
- By: Louis Rosenfeld, Peter Morville, Jorge Arango
- Narrated by: Theodore O'Brien
- Length: 11 hrs
- Unabridged
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Information architecture (IA) is far more challenging - and necessary - than ever. To guide you through this broad ecosystem, this popular guide - now in its fourth edition - provides essential concepts, methods, and techniques for digital design that have withstood the test of time. UX designers, product managers, developers, and anyone involved in digital design will learn how to create semantic structures that will help people engage with your message.
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Information Architecture
- For the Web and Beyond
- Narrated by: Theodore O'Brien
- Length: 11 hrs
- Release date: 26-03-2021
- Language: English
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Building Microservices
- Designing Fine-Grained Systems
- By: Sam Newman
- Narrated by: Theodore O'Brien
- Length: 21 hrs and 12 mins
- Unabridged
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As organizations shift from monolithic applications to smaller, self-contained microservices, distributed systems have become more fine-grained. But developing these new systems brings its own host of problems. This expanded second edition takes a holistic view of topics that you need to consider when building, managing, and scaling microservices architectures. Through clear examples and practical advice, author Sam Newman gives everyone from architects and developers to testers and IT operators a firm grounding in the concepts.
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Building Microservices
- Designing Fine-Grained Systems
- Narrated by: Theodore O'Brien
- Length: 21 hrs and 12 mins
- Release date: 09-02-2022
- Language: English
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Learning Microsoft Power Apps
- Building Business Applications with Low-Code Technology
- By: Arpit Shrivastava
- Narrated by: Jonathan Yen
- Length: 13 hrs
- Unabridged
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In today's fast-paced world, more and more organizations require rapid application development with reduced development costs and increased productivity. This practical guide shows application developers how to use Power Apps, Microsoft's low-code, no-code application framework that helps developers make apps faster, modernize business processes, and solve tough challenges. Author Arpit Shrivastava provides a comprehensive overview of designing and building cost-effective applications with Microsoft Power Apps.
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Learning Microsoft Power Apps
- Building Business Applications with Low-Code Technology
- Narrated by: Jonathan Yen
- Length: 13 hrs
- Release date: 09-09-2025
- Language: English
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Spelunky
- By: Derek Yu
- Narrated by: Austin Ku
- Length: 5 hrs
- Unabridged
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When Derek Yu released Spelunky for free in 2008, his roguelike-inspired platformer took the indie game community by storm with its combination of classic platform mechanics, extreme difficulty, and random level generation. Four years later, Spelunky's HD remake went on to become PC Gamer's Game of the Year and earn perfect scores from Polygon and Eurogamer. But how is a "perfect" game made?
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Laws of UX
- Using Psychology to Design Better Products & Services
- By: Jon Yablonski
- Narrated by: Jason Leikam
- Length: 3 hrs
- Unabridged
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This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces.
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Laws of UX
- Using Psychology to Design Better Products & Services
- Narrated by: Jason Leikam
- Length: 3 hrs
- Release date: 27-07-2021
- Language: English
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
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Valuable insight
- By Anonymous User on 26-10-2023
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Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 26-01-2021
- Language: English
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Accelerate: Building and Scaling High Performing Technology Organizations
- By: Nicole Forsgren PhD, Jez Humble, Gene Kim
- Narrated by: Nicole Forsgren
- Length: 4 hrs and 58 mins
- Unabridged
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How can we apply technology to drive business value? For years we've been told that the performance of software delivery teams doesn't matter - that it can't provide a competitive advantage to our companies. Through four years of groundbreaking research to include data collected from the State of DevOps reports conducted with Puppet, Dr. Nicole Forsgren, Jez Humble, and Gene Kim set out to find a way to measure software delivery performance - and what drives it - using rigorous statistical methods.
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must read for tech leaders
- By Anonymous User on 18-09-2022
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Accelerate: Building and Scaling High Performing Technology Organizations
- Narrated by: Nicole Forsgren
- Length: 4 hrs and 58 mins
- Release date: 28-03-2018
- Language: English
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Hackers & Painters
- Big Ideas from the Computer Age
- By: Paul Graham
- Narrated by: Mark Sando
- Length: 7 hrs and 44 mins
- Unabridged
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We are living in the computer age, in a world increasingly designed and engineered by computer programmers and software designers, by people who call themselves hackers. Who are these people, what motivates them, and why should you care? Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970.
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Hackers & Painters
- Big Ideas from the Computer Age
- Narrated by: Mark Sando
- Length: 7 hrs and 44 mins
- Release date: 17-03-2021
- Language: English
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The Accidental CIO
- A Lean and Agile Playbook for IT Leaders
- By: Scott Millett
- Narrated by: Liam Gerrard
- Length: 15 hrs and 54 mins
- Unabridged
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In The Accidental CIO, veteran software developer-turned-executive Scott Millett delivers an essential playbook to becoming an impactful, strategic leader at any stage of your IT leadership journey. You'll find a wealth of hands-on advice for tackling the many challenges and paradoxes that face technology leaders, from creating an aligned IT strategy, defining a target architecture, designing a balanced operating model, and leading teams and executing strategy.
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The Accidental CIO
- A Lean and Agile Playbook for IT Leaders
- Narrated by: Liam Gerrard
- Length: 15 hrs and 54 mins
- Release date: 27-08-2024
- Language: English
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The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition
- By: Frederick P. Brooks Jr.
- Narrated by: Michael Rutland
- Length: 8 hrs and 11 mins
- Unabridged
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Few books on software project management have been as influential and timeless as The Mythical Man-Month. With a blend of software engineering facts and thought-provoking opinions, Fred Brooks offers insight for anyone managing complex projects. These essays draw from his experience as project manager for the IBM System/360 computer family and then for OS/360, its massive software system.
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The Mythical Man-Month: Essays on Software Engineering, Anniversary Edition
- Narrated by: Michael Rutland
- Length: 8 hrs and 11 mins
- Release date: 29-10-2024
- Language: English
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Start Small, Stay Small
- A Developer's Guide to Launching a Startup
- By: Rob Walling
- Narrated by: Rob Walling
- Length: 4 hrs and 31 mins
- Unabridged
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Start Small, Stay Small is a step-by-step guide to launching a self-funded start-up. If you're a desktop, mobile, or web developer, this audiobook is your blueprint to getting your start-up off the ground with no outside investment.
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solid advice
- By Harry on 10-03-2025
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Start Small, Stay Small
- A Developer's Guide to Launching a Startup
- Narrated by: Rob Walling
- Length: 4 hrs and 31 mins
- Release date: 13-12-2018
- Language: English
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Introducing Python (2nd Edition)
- Modern Computing in Simple Packages
- By: Bill Lubanovic
- Narrated by: Derek Dysart
- Length: 13 hrs and 3 mins
- Unabridged
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Easy to understand and engaging, this updated edition of Introducing Python is ideal for beginning programmers as well as those new to the language. Author Bill Lubanovic takes you from the basics to more involved and varied topics, mixing tutorials with cookbook-style code recipes to explain concepts in Python 3. End-of-chapter exercises help you practice what you've learned.
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Introducing Python (2nd Edition)
- Modern Computing in Simple Packages
- Narrated by: Derek Dysart
- Length: 13 hrs and 3 mins
- Release date: 09-05-2023
- Language: English
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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On point primer on the practice of Game Design
- By hennabob on 05-01-2024
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 17-12-2021
- Language: English
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The Product Book
- How to Become a Great Product Manager
- By: Product School, Carlos González de Villaumbrosia, Josh Anon
- Narrated by: Russell Newton
- Length: 9 hrs and 8 mins
- Unabridged
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"No one asked you to show up." Every experienced product manager has heard some version of those words at some point in their career. Think about a company. Engineers build the product. Designers make sure it has a great user experience and looks good. Marketing makes sure customers know about the product. Sales get potential customers to open their wallets to buy the product. What more does a company need?
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The Product Book
- How to Become a Great Product Manager
- Narrated by: Russell Newton
- Length: 9 hrs and 8 mins
- Release date: 30-01-2019
- Language: English
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Monolith to Microservices
- Evolutionary Patterns to Transform Your Monolith
- By: Sam Newman
- Narrated by: Mitchell Dorian
- Length: 6 hrs and 45 mins
- Unabridged
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How do you detangle a monolithic system and migrate it to a microservice architecture? How do you do it while maintaining business-as-usual? As a companion to Sam Newman’s extremely popular Building Microservices, this new book details a proven method for transitioning an existing monolithic system to a microservice architecture.
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Too technical for the audiobook platform
- By Minh Chi Tu on 27-04-2022
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Monolith to Microservices
- Evolutionary Patterns to Transform Your Monolith
- Narrated by: Mitchell Dorian
- Length: 6 hrs and 45 mins
- Release date: 27-02-2021
- Language: English
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The Lazy DM's Forge of Foes
- Tools and Guides to Build, Customize, and Run Fantastic Monsters in Your 5e Fantasy Games
- By: Teos Abadia, Scott Fitzgerald Gray, Michael E. Shea
- Narrated by: Colby Elliott
- Length: 11 hrs and 20 mins
- Unabridged
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We all love monsters. We love them because they exist outside of our world and yet feel real to us. We love how strange they can be. We love the sense of danger that arises when we talk about them. We love how they live in our imaginations. And when monsters come to life in our imaginations, we love to face and defeat them. We battle dragons and demons and undead—and conquer them in tales we’ll remember our whole lives. Within the Forge of Foes, we’ll build these monsters. Here in the forge, we’ll modify creatures, giving them new attacks and strange new abilities.
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The Lazy DM's Forge of Foes
- Tools and Guides to Build, Customize, and Run Fantastic Monsters in Your 5e Fantasy Games
- Narrated by: Colby Elliott
- Length: 11 hrs and 20 mins
- Release date: 12-03-2025
- Language: English
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Itchy, Tasty
- An Unofficial History of Resident Evil
- By: Alex Aniel
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Unabridged
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Industry expert Alex Aniel spent two years interviewing key former members of Capcom staff, allowing him to tell the inside story of how Resident Evil was envisioned as early as the late 1980s, how its unexpected and unprecedented success saved the company from financial trouble, how the series struggled at the turn of the century, and, eventually, how a new generation of creators was born after the release of Resident Evil 4.
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Great for RE fans.
- By Amazon Customer on 23-04-2022
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Itchy, Tasty
- An Unofficial History of Resident Evil
- Narrated by: Cindy Kay
- Length: 8 hrs and 4 mins
- Release date: 15-06-2021
- Language: English
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