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The Trio Model: Breaking Down Business-IT Walls for Better Engineering Collaboration

The Trio Model: Breaking Down Business-IT Walls for Better Engineering Collaboration

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Engineering leaders learn how the Trio model can eliminate the blame game between business and IT teams. Discover practical strategies for cross-functional collaboration that actually work.

The Trio Model: Breaking Down Business-IT Walls

Key Topics Covered

The Business-IT Dysfunction Problem

  • Why blame games develop between business and IT teams
  • The 'technical purgatory' of mid-sized companies (200-1000 employees)
  • Common symptoms: endless backlogs, shadow IT solutions, demoralized engineers

Why Traditional Fixes Fail

  • Hiring more managers: Adds abstraction without context
  • Adding more engineers: Brooks' Law in action
  • Better ticketing systems: Makes misalignment visible but doesn't fix it
  • More meetings: Creates 'status theater' without decisions

The Trio Model Explained

  • Three core roles: Business owner, technical lead, designer/analyst/ops lead
  • Co-ownership of outcomes, not just task handoffs
  • Clear decision rights to prevent gridlock
  • Not a committee: Explicit authority assignment

Implementation Strategy

  • Which problems warrant a trio (high ambiguity, cross-functional dependencies)
  • Decision rights framework
  • Shared metrics and accountability
  • Starting with 1-2 pilot areas

Leadership Requirements

  • Stop bypassing trio processes with 'urgent' requests
  • Protect trio time and focus
  • Hold business owners accountable for outcomes
  • Accept timeline realities

Key Quotes

  • "If every request is urgent, there's no way for IT to prioritize"
  • "Shared ownership of the outcome doesn't mean you can point at someone else when your part goes wrong"
  • "The trio owns it can quickly become no one owns it"

Action Items

  • Identify 1-2 high-friction problem areas
  • Form pilot trios with clear problem definitions
  • Establish shared success metrics
  • Review and iterate after one quarter

Chapters

  • 0:00 - The Business-IT Blame Game Problem
  • 1:56 - Life in Technical Purgatory
  • 5:29 - Why Traditional Fixes Don't Work
  • 10:09 - Introducing the Trio Model
  • 15:51 - Implementation and Decision Rights
  • 23:42 - Measuring Success with Shared Metrics
  • 24:50 - Leadership Changes Required
  • 29:25 - Getting Started: A Practical Approach
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