Supercell ft Ilkka Paananen - How an Early Pivot Led to ‘Clash of Clans’ and ‘Brawl Stars’ cover art

Supercell ft Ilkka Paananen - How an Early Pivot Led to ‘Clash of Clans’ and ‘Brawl Stars’

Supercell ft Ilkka Paananen - How an Early Pivot Led to ‘Clash of Clans’ and ‘Brawl Stars’

Listen for free

View show details

About this listen

Founder and CEO Ilkka Paananen set out to create a different kind of game company—one where the game development teams would have decision-making power, not upper management. Ilkka recalls the early decision to scrap their first game and the entire cross-platform strategy that had landed them a Series A financing in order to make a counterintuitive pivot and focus exclusively on mobile. The decision launched one of gaming's most remarkable success stories: By obsessing over quality and treating failures as learning opportunities, Supercell created enduring hits like “Clash of Clans,” “Hay Day,” and “Brawl Stars,” and defined a new standard for mobile gaming. But success brought new challenges. By 2023, Supercell had slipped from the top 10 mobile publishers for the first time in a decade. Ilkka reveals how the company reinvented itself yet again to set a record-breaking year in 2024, and discusses Supercell’s future in the AI era. Featuring: Ilkka Paananen, Maya Hoffree, Joost van Dreunen Hosted by: Roelof Botha, Sequoia Capital
No reviews yet
In the spirit of reconciliation, Audible acknowledges the Traditional Custodians of country throughout Australia and their connections to land, sea and community. We pay our respect to their elders past and present and extend that respect to all Aboriginal and Torres Strait Islander peoples today.