Sexta Entrada: Campo de visión, Maquina de estados y teoria del flow
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About this listen
En este cápitulo hablamos de:
Rider: https://www.jetbrains.com/rider (sí, le dije strider)
Campo de visión con Raycasting: https://www.youtube.com/watch?v=j1-OyLo77ss&t=1220s
Máquina de estados: https://es.wikipedia.org/wiki/M%C3%A1quina_de_estados
Game Engine Blackbook: https://play.google.com/store/books/details/Game_Engine_Black_Book_Wolfenstein_3D_v2_1?id=hel6DwAAQBAJ&hl=es_PE&pli=1
Teoria del Flow/Flujo de Mihály Csíkszentmihályi: https://en.wikipedia.org/wiki/Flow_(psychology)
Diseño de nivel 1 de Mario Bros: https://www.youtube.com/watch?v=ZH2wGpEZVgE
Game Design Workshop: https://www.gamedesignworkshop.com/
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In the spirit of reconciliation, Audible acknowledges the Traditional Custodians of country throughout Australia and their connections to land, sea and community. We pay our respect to their elders past and present and extend that respect to all Aboriginal and Torres Strait Islander peoples today.