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Press Start to Pitch

Press Start to Pitch

By: Quarter Up Studios
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About this listen

Press Start to Pitch is the podcast where two gamers trade wild video game ideas back and forth. We are not developers, just passionate players and amateur modders who love dreaming up the games we wish existed. From ridiculous sims to lost genres and impossible AAA blockbusters, we pitch, debate, and break down each idea with a mix of creativity, humor, and gamer know how.Quarter Up Studios Science Fiction
Episodes
  • Iron Horse Redemption: From Cowboys to Bikers – Press Start to Pitch (Episode 3)
    Oct 9 2025

    In this episode of Press Start the Pitch, Joe and Chad explore a unique game concept that merges the worlds of biker gangs and storytelling, inspired by the narrative depth of games like Red Dead Redemption. They discuss the importance of character development, player choices, and the mechanics of riding and combat. The conversation delves into the structure of the game, including the recruitment of club members, the role of NPCs, and the impact of community interactions on gameplay. The episode emphasizes the need for a strong narrative foundation and the potential for replayability through different character paths and choices. The conversation explores the design and mechanics of a potential biker gang video game, focusing on establishing chapters, character roles, world-building, criminal activities, gameplay mechanics, and multiplayer features. The hosts discuss how to create a dynamic and engaging experience for players, emphasizing the importance of character development, the evolving world, and the potential for co-op and online play. They conclude with a proposed title for the game, 'Iron Horse Redemption', highlighting its narrative-driven approach and unique gameplay elements.

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    1 hr and 51 mins
  • Lights Out Drag Racing: The iRacing of the Drag Strip – Press Start to Pitch (Episode 2)
    Oct 2 2025

    In this episode of 'Press Start to Pitch', hosts Chad and Joe dive into the concept of a drag racing simulator game. Joe pitches the idea of a realistic drag racing game that incorporates elements from existing racing simulators like iRacing. The discussion covers various aspects of game design, including gameplay mechanics, licensing systems, subscription models, track realism, class structures, tuning options, damage models, race formats, sound design, and the target audience for the game. The hosts ultimately agree on the potential of the game and its market positioning, concluding with a positive outlook on its development.

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    1 hr and 15 mins
  • World of Logistics: The Ultimate Simulator – Press Start to Pitch (Episode 1)
    Sep 26 2025

    Welcome to the very first episode of Press Start to Pitch! Each week, we bring a new game idea to the table, break it down, and decide whether it deserves a “Press Start” or a “Game Over.”

    For Episode 1, we kick things off with World of Logistics: The Ultimate Simulator, a bold concept that asks: what if all your favorite simulators weren’t separate, but connected in one massive, living world? From farms and factories to highways, railways, and shipping lanes, every system depends on the one you build.

    Is it the future of simulators, or just too ambitious to work? Let’s find out.


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    1 hr and 36 mins
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