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Let's Know Things

Let's Know Things

By: Colin Wright
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A calm, non-shouty, non-polemical, weekly news analysis podcast for folks of all stripes and leanings who want to know more about what's happening in the world around them. Hosted by analytic journalist Colin Wright since 2016.

letsknowthings.substack.comColin Wright
Politics & Government
Episodes
  • Cyclosporiasis
    Jul 21 2026
    This week we talk about cyclospora, FoodNet, and Taylor Farms.We also discuss iceberg lettuce, Taco Bell, and foodborne pathogens.Recommended Book: Babel by R.F. KuangTranscriptFoodborne pathogens cause about 48 million illnesses and around 3000 deaths in the US alone each year.The Centers for Disease Control and Prevention is the main agency tasked with keeping those numbers as low as possible, and the CDC’s Foodborne Diseases Active Surveillance Network, or FoodNet, is one way that they’ve tackled this pernicious, persistent problem since 1995, in partnership with the Food and Drug Administration, the US Department of Agriculture, and 10 state health departments: those of California, Colorado, Connecticut, Georgia, Maryland, Minnesota, New Mexico, New York, Oregon, and Tennessee.Collectively, this FoodNet network covers about 16% of the US population, which seems like a small number, and in some ways it is, but that grid of laboratories and surveillance sites has typically been capable of detecting foodborne problems before they’ve scaled-up into something more significant, growing from a localized issue into a nationwide outbreak. They’re generally not capable of preventing them outright, but they can keep them relatively small and regionalized.FoodNet was created in response to a series of huge, deadly E. coli outbreaks in 1992 and 1993, and in contrast to other common methods of detection, which are usually passive and thus a little slow to respond to potential outbreak indicators, this program was built around active surveillance methods, which means proactively gathering data from medical treatment records, hospitalizations, and even individual patient outcomes (including their travel history)—anything they can pair with diagnostic samples to better understand the context surrounding the products that contain dangerous pathogens—and this was intended to help them move faster to identify issues, triangulate the source of those issues, and then implement measures to solve these issues before they harm a bunch of people, as happened during another round of E. coli outbreaks in 2012 and 2013, which sickened dozens of people across multiple states, about half of the afflicted requiring hospitalization, in addition to at least one known death.At its height, FoodNet tracked 9 pathogens, so it cast a pretty broad net, encompassing the most common and dangerous of these potential vectors, including listeria, campylobacter, shigella, vibrio, yersinia, cyclospora, cryptosporidium, e coli, and salmonella.In July of 2025, as part of a larger wave of sweeping cuts across the nation’s safety nets, tracking systems, and scientific agencies, the CDC, under the second Trump administration, downgraded FoodNet so that it was only mandatory to track salmonella and E coli—the rest were no longer on the docket, because these agencies no longer had the budget to keep tracking them.What I’d like to talk about today is a recent, and as of the day I’m recording this ongoing, outbreak of cyclospora-induced cyclosporiasis, what we know about this outbreak, and what might happen next.—Cyclospora cayetanensis is a protozoan that can infect human beings, and which is usually transmitted via contaminated fruits and vegetables. This contamination is typically the consequence of inadequate sanitation standards, as it’s not transmitted via coughing or blood or anything like that, it’s carried via human feces.So this parasite gets into a human, sporulates, which means it releases a bunch of spores within its host, and then usually between 1 and 2 weeks after entering its new host, the host develops cyclosporiasis, the disease caused by cyclospora producing all those spores. This disease is notorious for sometimes causing what’s colorfully called explosive diarrhea, alongside general watery bowel movements, intense cramping and severe gas and bloating, and that’s sometimes paired with nausea, vomiting, fever, and dehydration, due to all the frequent, intense, watery bowel-movement-related output.This is how cyclospora reproduces and spreads: it infects a host, that host has urgent diarrhea for a while, usually more than two days, sometimes as long as several weeks or even a month or more, with all the pain and discomfort and life-disrupting issues you might assume from that sort of persistent symptom, and then it sometimes finds new hosts via that watery output.Sometimes, cyclospora works its way into food systems because sanitation standards at a particular farm will be not good. Specifically, workers will sometimes not be allowed to take restroom breaks, and they’ll simply do their business right there in the field; so if they’re sick and can’t afford to take a sick day, and might be fired if they do, or if they’re asymptomatic, which some people infected with cyclospora are, they might do their business in the field, unaware that waste can then go on to spread this pathogen into the food ...
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    17 mins
  • NATO Summit 2026
    Jul 14 2026
    This week we talk about Russia, Ukraine, and the Warsaw Pact.We also discuss Patriot interceptors, Hungary, and Article 5.Recommended Book: The Alternative by Nick RomeoTranscriptThe North Atlantic Treaty Organization, or NATO, was founded in the wake of WWII, in 1949, in order to affirm unity between non-Soviet European nations, Atlantic nations like Greenland and Iceland, and the US and Canada, over in North America.The main purpose of this unity was to establish a sort of firewall around the western perimeter of the Soviet Union, which at the time was the only global superpower other than the US, because much of the world, but especially Europe, was struggling to recover from the destruction wrought during the second world war, and the Soviets had made pretty clear that they intended to take over everything: they’d already gobbled up most of their neighbors, creating an increasingly expansive buffer zone of Soviet states around their central, Russian territory, and most of the conflicts still playing out, or threatening to play out, globally at this point were either overt or slightly concealed proxy fights between the capitalist democratic forces of the West and the authoritarian, Stalinist forces of the Eastern Soviet bloc.NATO was thus a wall of nations that said, hey, if you attack any of us, that will mean you’re attacking all of us. And that ‘all of us’ included the United States, which was the only individual force capable of standing up to the Soviets at this point, due to its massive conventional military force, and the threat posed by its huge, and still growing, nuclear weapons arsenal.The Soviet counter to NATO was called the Warsaw Pact, which formed in 1955, and these rival alliances carved up Europe during the latter half of the 20th century, until the Soviet Union collapsed in 1991.As military alliances go, NATO has been fairly successful—Article 5, the portion of the agreement that triggers if a NATO member is attacked, calling the other members to come to their aid, was only activated once, following the terrorist attacks on the US on September 11, 2001; that led to NATO involvement in the US’s attacks on Afghanistan in subsequent years, though NATO forces also periodically got involved in other regional conflicts, like the Kosovo War in 1999, and the Libyan Civil War in 2011, in both cases working with the UN to protect civilians from the actions of violent leaders or assailants. But beyond that, no one, including the Soviets, messed with NATO.NATO has since accepted sixteen new member states, and that expansion is one of the supposed rationales for Russian President Putin’s invasion of Ukraine. During Putin’s first presidency, Russia and NATO had been on pretty solid, even cooperative terms, which had some questioning the point of the treaty, since it was originally formed to counter Russian aggression. In Putin’s second presidency, though, things took an antagonistic turn, and when Russia illegally invaded and annexed a part of Ukraine, called Crimea, back in 2014, NATO ceased all cooperation with Russia.When Russian forces launched a full invasion of Ukraine in 2022, NATO suddenly seemed more important than ever, as a reinvigorated Russia, with the stated purpose of, in Putin’s words, reclaiming portions of Europe that were previously part of the extended Soviet Union, parts of the Warsaw Pact, that posed a serious threat to just about everyone, especially European nations that border Russia and Russian allies, like Belarus.What I’d like to talk about today is the 2026 meeting of NATO leaders, and the general state of affairs on the ground in Ukraine, as of mid-2026.—Leaders of NATO member nations typically meet for a summit each year, though the schedule varies a bit, depending on the needs of the moment, and whether there are any NATO-relevant crises that might nudge things forward or cause them to be delayed.The 2026 NATO summit was held in Turkey’s capitol city, Ankara, on July 7 and 8. It was the second such summit hosted by Turkey, and the 36th NATO summit, overall.This meeting was notable for several reasons, many of them directly related to Russia’s ongoing invasion of Ukraine, but also the US’s continued ambivalence, at times bordering on active antagonism, toward the treaty, under the Trump administration.Over the course of the past 4 years, Russia has continued to make threats toward the rest of Europe, implying or suggesting that it might have to act militarily against its NATO-member neighbors. During the same period, the US has criticized European NATO member states for not carrying their own weight, most of these nations not spending enough of their GDP on their military and defense infrastructure, in accordance with their treaty obligations, and most more or less relying on the US’s military (and nuclear) umbrella to threaten would-be attackers.This has long been the NATO state of affairs, but under the Trump administration, the ...
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    15 mins
  • Digital Gaming
    Jul 7 2026
    This week we talk about Sony, Nintendo, and the Playstation.We also discuss Grand Theft Auto, the 3DO, and digital dark ages.Recommended Book: 3 Days, 9 Months, 27 Years by John ScalziTranscriptThe earliest video game consoles that were made to be used in the home, as opposed to being set up in an arcade, were hardwired like their arcade kin. That means rather than being able to play a bunch of different games, they were basically just single-game boxes: you would buy a machine that allowed you to play Pong, for instance, and if you wanted to play another game, even by the same maker, Atari, you would have to buy another whole console with its own screen, controls, etc, to do so.That was the state of the art in the early to mid 1970s. By the late-70s, the concept of swappable games became reality with the introduction of what are called ROM cartridges. ROM stands for read-only memory and is a type of storage common in computers and other devices, which allows whatever you store on it to persist, which is a contrast to RAM, which is the type of memory that determines how much you can do on a device at any given moment, and which disappears when the device is turned off.So these ROM cartridges were kind of like the portion of the hard drive that’s used to boot up your computer, storing the bare-basics of the system so it can be initialized and understand how to run all the other software that builds upon that baseline. And that memory was stored in durable, plastic cases that made them usable by ordinary, non-techy people. You could buy a game and handle the cartridge, popping it into your game console hardware and removing it, to make way for another game, over and over and over again, and that use would be unlikely to damage the ROM chip.This same general format was flexible enough that it lasted through the mid-90s, the capacity of the ROM chip continuing to grow as the associated tech improved, and the capabilities of the central console hardware that used these cartridges became more sophisticated. Upgrades were slowly added to the innards of the plastic case, as well, including things like battery backups that enabled saved games, and the Super Nintendo’s Super FX chip, which enabled 3D graphics that would have otherwise been impossible with the contemporary state of the art.The next generation of gaming consoles relied on another medium, though, and one that had several benefits over the long-lived game cartridge.CD-ROM discs, which were flat, circular, and contained information that was encoded and read with lasers, had been around in some form since the late-1980s, and were even used in a few early gaming consoles, like the PC Engine CD-ROM, which barely anyone bought, and the Sega-CD add-on for the Sega Genesis, and 3DO consoles, which a few more, but still relatively few people purchased.The release of the first Sony Playstation, now known as the PS1, in 1994 changed that, though, and this shift was partially the result of Sony’s impressive game lineup, but was also due to the strength of the CD medium. Each CD-ROM could hold 650-700 MB of information, which was more than 100-times the capacity of the competing Nintendo 64’s cartridges.There were downsides to this new standard; CD-ROMs were less durable than plastic-encased cartridges, and they were very slow to load, as well, because information stored in ROM chips could be more or less instantly booted, while the info stored on discs had to be spun up and read first, resulting in sluggish load screens throughout the gaming experience, and especially on the initial boot-up of the system.That said, the far superior storage, and the dramatically reduced cost of these laser-etched discs—cartridges could cost $15-20 apiece to manufacture, while CD-ROMs often cost pennies apiece—that triggered a rapid transition in the gaming world to this new medium. Handheld consoles stuck with cartridges for a lot longer, due to the nature of the use-case and difficulties associated with trying to use spinning discs in portable hardware, but everyone else moved to discs pretty rapidly, after Sony proved the utility of the model, and many aspects of video gaming were upgraded as a result of all that additional storage capacity.That capacity continued to grow as CD-ROM were replaced with DVDs, which could hold 4.7-8.5 GB per disc, again, up from 650-700 MB; the industry made that change in the years 2000 and 2001, with the PS2 and Xbox consoles. And then in 2006, the PS3 moved to Blu-ray discs, which could hold a whopping 25-50 GB per disc, once again resetting gaming expectations—though Xbox stuck with DVDs, and Nintendo’s Wii, Wii U, and Gamecube consoles used proprietary disc formats that had a lot lower capacity compared to their competition.Leading into the 2010s, even those Blu-rays were straining under the weight of some big-name, AAA games, some of which required multiple discs and mandatory hard drive installs from those discs, because ...
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    19 mins
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