How LSS Designs On-Hit Effects cover art

How LSS Designs On-Hit Effects

How LSS Designs On-Hit Effects

Listen for free

View show details

About this listen

Back in Aug, we recorded this episode on On-Hit Effects and how they have a HUGE impact on the game's design. Come listen in and while you're here, why not pop into the comments and let us know what YOUR favorite on-hit effect is?

Discord Link: ⁠https://discord.gg/HR4pJpcdZ8

Patreon Link: https://patreon.com/PitchItToMe?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link

You can follow us at the following socials:

Bluesky: https://bsky.app/profile/pitchittomepod.bsky.social

Instagram: https://www.instagram.com/pitchittomepodcast

Youtube: https://www.youtube.com/@PitchItToMePodcast

Timestamps:

00:00 Introduction

00:35 Turn Zero

05:00 Red Pitch - Why you should care about On-hits (Joel)

22:08 Yellow Pitch - Design Variants of On-Hit Effects (Clark)

38:36 Blue Pitch - The Evolution of On-Hits (Fuzzy)

51:42 Arsenal Zone feat. OzyPepper

1:05:17 Outro (and 1 Outtake)

Credits:

Host #2 -- Fuzzy Delp

Host #2 -- Joel Recinos

Host #2 -- Clark Moore

Executive Producer -- Talon Stradley

Music -- Dillon Hulse

Logo -- Han Vi

Mix -- Christopher Moore

Audio Editor -- Fuzzy Delp

Video Editor -- Fuzzy Delp

Thank you to Legend Story Studios for allowing the use of their card art through their Content Creator policies and for making the game of Flesh and Blood.

#fleshandbloodtcg #tradingcards #gamedesign #podcast #legendstorystudios #fabtcg #pitm #pitchittome

No reviews yet
In the spirit of reconciliation, Audible acknowledges the Traditional Custodians of country throughout Australia and their connections to land, sea and community. We pay our respect to their elders past and present and extend that respect to all Aboriginal and Torres Strait Islander peoples today.