Episodes

  • Brutal Fighters, Giant Bugs, and a Living Lighthouse | GGFY Summer Game Fest Special Finale
    Dec 26 2025

    Welcome back to Gotta Game For You — we’re at the end of our Summer Game Fest 2025 coverage with Episode 20: Part Seven, the last episode of the year! And we’re talking all about Xbox.

    In our final SGF segment, Meghan (‪‪@Strawburry17‬) and Lina (Luba_DO) are talking about three games — Invincible VS, Grounded 2, and Keeper — and we’re also getting an exclusive interview with the creative director for Keeper, Lee Petty from Double Fine!

    In Invincible VS, we’re entering the Invincible universe from the comic books and tv show, and fighting out in a 3v3 fighter where you not only take damage, you wear it! Fighters are as true to the source materials as they can be with the raw edge, brutality and move sets you’d expect.

    Grounded 2 is here and we’re revisiting the same teens who were shrunk down by a mad scientist and left to fend for themselves against bugs and creatures that are now gigantic in comparison. Except now they’ve escaped into a park, and now the bugs are even bigger, smarter and more aggressive. With even more secrets to uncover, you get to ride your bugs into the battle!

    Keeper is about a little lighthouse suddenly brought to life in a world plagued by corruption and darkness. Along with your little sea bird friend, take your light and fight back against the dark, in this atmospheric puzzle adventure game.

    We also have the inside scoop about the Xbox showcase. Xbox has loads of new and exciting titles coming and Lina shares with us some of her favorites including There Are No Ghosts At The Grand, Planet Of Lana 2, and Resonance: A Plague Tale Legacy.

    We’re finally at the end of our Summer Game Fest series and the end of the year! We’re so grateful to have had another year of talking all things games with you guys. The new year will bring new episodes and new games to check out and we can’t wait to share it all with you! Happy Holidays from everyone at Gotta Game For You! 🎄🎁

    Follow @gottagameforyou for more gameplay reactions, dev conversations, and games you’ve gotta play — and if there’s a game you think we should check out, let us know.

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    25 mins
  • Endless Depths, Tiny Heroes, and Love Without Words | GGFY Summer Game Fest Special Part 6
    Dec 13 2025

    Welcome back to Gotta Game For You — we’re continuing our Summer Game Fest 2025 coverage with Episode 19: Part Six, a special spotlight on upcoming titles from Epic Games Publishing.

    Epic might be best known for Fortnite, but this episode proves their publishing lineup is doing some really interesting things. Meghan (‪@Strawburry17‬) and Shelby (‪@Shubble‬) step into three very different games — End of Abyss, End of Abyss, and Out of Words — each with a distinct tone, scale, and emotional core.

    In End of Abyss, we descended into a forgotten underground facility where the deeper you go, the more hostile everything feels. With strong atmospheric influences and a constant sense of tension, this one stuck with us long after the demo ended. The team at Section 9 Interactive walked us through the world and the ideas behind its eerie design.

    Next we explored the hostile alien world of Infinitesimal, where everything is bigger, deadlier, and absolutely not built for someone your size. Playing alongside the dev team gave us a deeper look at how scale, survival, and discovery shape every moment.

    We wrap things up with Out of Words, a quiet, emotional co-op experience about connection without dialogue. Built entirely by hand with stop-motion characters and clay environments, it’s a game that communicates through movement, trust, and timing — and playing it alongside the developers made its intention and care really shine.

    We’re almost at the end of our Summer Game Fest series with just one more episode to go. Next up, we dive into our Xbox coverage with Invincible, Grounded 2, and Keeper, plus an exclusive interview with Lee Petty.

    Follow @gottagameforyou for more gameplay reactions, dev conversations, and games you’ve gotta play — and if there’s a game you think we should check out, let us know.

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    14 mins
  • GAME AWARD PREDICTIONS! | GGFY PODCAST Ep: 18
    Dec 5 2025

    In today’s episode, Meghan ( @Strawburry17 ), Lina ( @Luba_DO ), and Shelby (@Shubble ) are diving straight into the Game Awards 2025 nominations. We’re going category by category, sharing who we think should win, who will win, and which games would get our vote. No drama, no filler, just three friends giving honest, thoughtful predictions across every major category, including our picks for Game of the Year.

    We’re also revealing our personal Game of the Year nominations, the games that meant the most to us this year and why they deserve a spot at the top.
    Plus, we’ve got a special interview with Mark Fennell, Game Director at SMG Studio for Lego Party. He joins us to talk about crafting chaos, designing a great party experience, and what makes Lego Party stand out in a stacked year of multiplayer releases.

    And if you want even more GGFY in your week, our Patreon is officially live with extended cuts, exclusive playthroughs, and bonus livestreams:
    https://www.patreon.com/c/GottaGameForYou

    Share your predictions with us, send the games you’ve got for us, and thank you for all the support. We’ll see you in the next episode where we Gotta Game For You! 🙌🏻❤️

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    45 mins
  • Heist Photography, Punk Rock Memories, and a Cozy Cup of Healing | GGFY Summer Game Fest Special Part 5
    Nov 15 2025

    Welcome back to Gotta Game For You — where we always have a game lined up just for you! We’re back with more of our Summer Game Fest 2025 coverage, and today we’re bringing you Part Five of our gameplay reactions, dev chats, and first-look coverage!

    This time around, Meghan (‪@Strawburry17‬) and Shelby (‪@Shubble‬) are spotlighting three unforgettable titles that each bring something different to the table. From stylish stealth to nostalgic storytelling to cozy introspection, this episode is all about games that hit you right in the feels and stay with you long after the credits roll.

    First up, Snap and Grab, a stylish stealth puzzler that turns photography into the ultimate heist tool. You play as Nifty Nevada, a globe-trotting fashion photographer with a secret life as a criminal mastermind. Instead of sneaking through vents or cracking safes, you snap the perfect shots of guard patrols, loot locations, and escape routes to pull off the perfect heist.

    Next, we get nostalgic with Mixtape, a coming-of-age adventure from Beethoven and Dinosaur and Annapurna Interactive. It’s a dreamy, music-driven journey through the memories of three friends on their last night together before life takes them in different directions. Each track on their shared mixtape becomes a playable moment backed by legends like DEVO, The Cure, and Joy Division. We also sat down with dev Woody Woodward to talk about crafting the emotional heartbeat of Mixtape and how music became the connective tissue of the story.

    Finally, we revisit Wanderstop, a cozy narrative adventure from Ivy Road and Annapurna Interactive. You play as Alta, a retired warrior learning to slow down and find peace in a magical forest tea shop. It’s a gentle, introspective game about burnout, healing, and redefining purpose. While Wanderstop wasn’t part of this year’s Summer Game Fest, we couldn’t resist bringing it back for a special conversation with Jenny Windom, Communications Director at Ivy Road, to talk about the game’s impact and what’s brewing next.

    We’re inching closer to the end of our Summer Game Fest coverage, but don’t worry, there’s still plenty more ahead. Join us next episode for more games you’ve definitely gotta play, plus another exclusive developer interview!

    And shout out to our patrons on Patreon, where we’ve been posting extended episodes, weekly gameplay of our Split Fiction playthrough, and monthly streams just for you!
    www.Patreon.com/gottagameforyou

    Keep sending us the games you’ve got, let us know what you’re loving, and thank you for all the support! We’ll see you in the next episode — where we Gotta Game For You!



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    40 mins
  • Co-Op Chaos, VR Mayhem, and a Sci-Fi Mystery You Won’t Forget | GGFY Summer Game Fest Special Part 4
    Nov 7 2025

    Welcome back to Gotta Game For You — where we always have a game lined up just for you! We’re deep into our Summer Game Fest 2025 coverage, and today we’re bringing you Part Four of our gameplay reactions, dev chats, and first-look coverage!

    In this episode, Meghan (‪@Strawburry17‬) and Shelby (‪@Shubble‬) dig into three standout titles that show just how diverse this year’s lineup really is.

    First up, King of Meat, a chaotic arena brawler that blends competition, creativity, and pure chaos. Build deadly obstacle courses, outlast your friends, and embrace the mayhem — it’s a fast, funny, and endlessly replayable co-op experience that thrives on unpredictability.

    Next, we jump into Marvel’s Deadpool VR, a loud, fourth-wall-breaking experience that captures the spirit of the Merc with a Mouth in full VR form. From the slick combat to the nonstop humor, it’s the kind of game that makes you forget you’re even wearing a headset. We also caught up with the dev team, Phil Therien and Matt Schmitz, to learn how they turned Deadpool’s chaotic energy and humor into an interactive VR experience that feels uniquely his.

    Finally, Ambrosia Sky slows the pace with an atmospheric sci-fi story about returning to what’s left of home. It’s emotional, introspective, and beautifully crafted — a meditative mix of exploration, memory, and quiet discovery that lingers long after you stop playing. Shelby and I played alongside creative director Joel Burgess, who shared heartfelt insight into the story, team, and design.

    We’re officially past the halfway mark of our Summer Game Fest coverage, but there’s still plenty more ahead. Join us next episode as we dive into more games you’ve definitely gotta play, plus another exclusive developer interview!



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    23 mins
  • Paranormal Firefights, Food-Powered Mechs, and Chaotic Flag Battles | GGFY Summer Game Fest Special Part 3
    Oct 31 2025

    Welcome back to Gotta Game For You — where we always have a game lined up just for you! We’re deep into our Summer Game Fest 2025 coverage, and today we’re bringing you Part Three of our hands-on impressions, gameplay reactions, and exclusive interviews!

    This episode, Meghan (@strawburry17) and Shelby (@shubble) are diving into three standout titles that truly stuck with us — spanning paranormal co-op combat, food-fueled mech battles, and chaotic capture-the-flag competition.

    If you loved Control, imagine stepping into the shoes of Bureau agents hunting supernatural anomalies together. Firebreak drops you into unstable dimensions to take down twisted threats, gather resources, and power up your clearance level. It’s tense, cinematic, and cranked up to eleven. Shelby got hands-on with the demo, and trust us — this one is weird in the best way.

    Then we suited up in Dosa Divas: One Last Meal. Two sisters. One mech powered by food. A heartfelt journey blending culture, family, and strategy — and yes, you literally cook dishes to fuel your combat moves. We played the demo and sat down with creative director Chandana Ekanayake to talk storytelling, identity, and the power of food in games.This one’s emotional, cultural, and unlike anything else we’ve played.

    Finally, we kicked things into competitive chaos with The Last Flag from Night Street Games — a fast, hero-based capture-the-flag arena shooter that turns childhood playground battles into big, flashy multiplayer hype. We got hands-on during a LAN event and it was just as chaotic and fun as you'd imagine. Plus, we caught up with Mac Reynolds for an exclusive update on where development is at now and what's coming next.

    We still have ten more demos and eight more developer interviews to share, so stay tuned for our next episode!

    Also shout out to our patrons on Patreon, where we’ve been posting extended episodes, weekly gameplay episodes of our playthrough of Split Fiction, as well as monthly streams directly to you!

    Patreon.com/gottagameforyou

    Keep sharing the games you’ve got for us, let us know all your thoughts, and thank you so much for all the support! We’ll see you in the next episode where we Gotta Game For You!



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    28 mins
  • Escape Rooms, Tamagotchi's, and Your New Favorite Party Game | GGFY Summer Game Fest Special Part 2
    Oct 9 2025

    Welcome back to Gotta Game For You, where we always have a game lined up just for you! Come join Meghan, Lina and Shelby for a very special episode where we check out everything at Summer Game Fest!

    In part two of our special Summer Game Fest 2025 episode, Meghan and Shelby are continuing their coverage with more games and exclusives!

    First up, we’re checking out Escape Academy 2, the sequel to the hit puzzle adventure where every class is an escape room designed to make you think under pressure. You’ll return to the academy to tackle new lessons that blend puzzle-solving with a full-on school experience.

    Next we checked out Meghan’s most anticipated game at Summer Game Fest, Petal Runner. Petal Runner is a slice-of-life RPG set in the neon city of Sapphire Valley. You play as Cali, a scooter courier training alongside your HanaPet companion Kira to deliver and repair flower-powered energy cells that keep the city alive. Play mini-games, explore cozy districts, and meet the people who make this world feel alive.

    Lastly, we’re looking at Lego Party, a brand new board-game style party game that mixes dice rolls, mini-games, and items with Lego’s signature humor and brick-building charm. You’re literally building the board as you play! This time we’re joining Meghan at home along with Lina and friends Gemzape and CozyTeaGames for a more cozy experience.

    We’re also sharing exclusive developer interviews with some of the teams— including Wyatt Bushnell and Mike Salyh from Coin Crew Games (Escape Academy 2) and Brandon Greer and Danny Guo from Nano Park Studios (Petal Runner) with this being their very first game!

    There’s still more to see from Summer Game Fest 2025 including game demos, new releases, and game dev stories — and this is just Part Two of our coverage. We demoed 18 games and interviewed 12 developers, and we can’t wait to share it all with you!

    Also shout out to our patrons on Patreon, where we’ve been posting extended episodes, weekly gameplay episodes of our playthrough of Split Fiction, as well as monthly streams directly to you!

    https://www.patreon.com/c/GottaGameForYou

    Keep sharing the games you’ve got for us, let us know all your thoughts, and thank you so much for all the support! We’ll see you in the next episode where we Gotta Game For You!

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    28 mins
  • What's Next for Blumhouse Games? | GGFY Summer Game Fest Special Part 1
    Sep 18 2025

    In part one of this special Summer Game Fest 2025 episode, Meghan and Shelby are diving into the latest lineup from Blumhouse Games — the new horror game studio from the creators of Get Out and Paranormal Activity.

    First up, we’re revisiting Fear the Spotlight — Blumhouse Games’ first release, and a must-play if you’re curious about where Blumhouse is headed next. It’s a retro-style horror game about a séance gone wrong in a ‘90s high school. Think late-night Blockbuster vibes, creepy puzzles, and a monster with a spotlight for a head. Short enough to play in one sitting, but it lingers. If you haven’t played it yet, now’s the time — it’s out now on all platforms.

    Then we’re diving into two of the newest indie horror games from Blumhouse that we got to demo at SGF:

    Grave Seasons — A cozy farming sim meets murder mystery where someone in town is secretly a killer. Farm by day, investigate by night — and be careful who you romance. Every playthrough features a new murderer, making it part cozy, part chilling, and totally replayable.

    Crisol: Theater of Idols — A gothic horror FPS set on a cursed Spanish island where your blood is your ammo. You’ll fight grotesque saints, explore haunting cathedrals, and decide just how much you're willing to sacrifice to survive. It’s a surreal, brutal take on survival horror, grounded in Spanish folklore.

    We’re also sharing exclusive developer interviews with the teams behind both games — including Son and Emmett from Perfect Garbage (Grave Seasons), and David from Vermila Studios (Crisol). Plus, a special sit-down with Louise Blain, Creative Lead at Blumhouse Games, where she spills the tea on the future of horror games and what Blumhouse is working on next.

    Summer Game Fest 2025 was packed with game demos, new releases, and game dev stories — and this is just Part One of our coverage. We demoed 18 games and interviewed 12 developers, and we can’t wait to share it all with you!

    Keep sharing the games you’ve got for us, let us know all your thoughts, and thank you so much for all the support! We’ll see you in the next episode where we Gotta Game For You!



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    30 mins