Gone Rogue: A D&D Podcast cover art

Gone Rogue: A D&D Podcast

Gone Rogue: A D&D Podcast

By: Gone Rogue: A D&D Podcast
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About this listen

Our character, Ankaa, Skellington, Tornas, Ari, and Sam'Otto, walk into a bar (the beginning of any good joke) where they are met by reporters. This is the beginning of the festival of heroes and the descendants of said heroes have arrived. They goal is to go around the lands every year and celebrate the history of their ancestors and the demise of the Queen Dragon, Tiamat. What should be a simple campaign turns into something else. This is a semi-homebrewed game with many items, objects, and abilities that are not found in D&D proper. This is for entertainment purposes and should be listened to accordingly. This game also deals with some adult things such as drugs, alcohol, racism, sexuality, and other things that may not be suitable for children. Listeners discretion is advised.2024
Episodes
  • Episode 20 - WOTG Season 1 Finale (part 2)
    Nov 22 2025

    The final battle is here. Talos and the mortals face-off in the Palace of Salune. The epic conclussion to season 1 has finally arrived. Can our heroes win? At what cost? Are the realms finally safe and will the God War come to an end?

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    1 hr and 50 mins
  • Episode 19: WOTG Season 1 Finale (part 1)
    Nov 22 2025

    Welcome to Part 1 of the Season 1 Finale of Gone Rogue. Everything up to this point has brought our adventurers to the war of the gods being taken out on the realms of man and beast. The god's of furry have been defeated except for one... Talos. As the group fight amonst themselves, then need to put aside their differences in order to stand a chance against the battle in front of them... a battle with giants and the avitar of Talos leading the way.

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    2 hrs and 18 mins
  • Episode 18: Doubt and Divinity
    Jun 20 2025

    The battle may be over, but the echoes of divinity still burn in the air. As the party grapples with the fallout of their clash with a god, alliances fracture and shadows grow long. Secrets come to light, truths are questioned, and a journey begins—not across land, but into the soul of each adventurer.

    Nothing is the same. And the real trial is only just beginning.

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    2 hrs and 52 mins
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