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Can We Level Up Yet?

Can We Level Up Yet?

By: Jo Steel Vee Harris Noah Lance Holcomb Kael Steel
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About this listen

Best New D&D Podcast 2026 Can We Level Up Yet? is a narrative-first Dungeons & Dragons actual-play podcast set in a sprawling fantasy world of floating islands known as the Endless Isles. The story follows the crew of The Sailing Sales as a washed-up wizard, a would-be boy-hero, and a deeply traumatized tabaxi travel from island to island, trying to help, make money, and avoid the consequences of their own decisions. Plans fail, dice betray them, and improvisation drives the story in unexpected directions. This D&D actual play podcast is rules-light and roleplay-heavy, built around collaborative storytelling, character-led improv, and table chemistry. The narrative grows organically through bad ideas, worse dice rolls, and moments of accidental heroism that feel earned because they aren’t scripted. If you’re looking for a funny D&D podcast, a story-driven actual play, or the Best New Dungeons & Dragons podcast built around improv, characters, and chaos, follow and support Can We Level Up Yet? to help keep the chaos rolling and the story growing.2026 Jody Steel Inc.
Episodes
  • Episode 2 - His Dad's the Uncle
    Feb 8 2026

    The crew wakes up in jail.

    No one is entirely sure how bad the charges are, how long they’re staying, or whether the local authorities are competent enough to notice an escape. As tempers cool and confidence spikes, a risky plan begins to form. It involves social engineering, misplaced trust, and a surprising amount of baked goods.

    Outside the cell, power dynamics are stranger than expected. Inside it, old memories resurface, new creations take shape, and one very important family connection comes to light.

    Freedom is possible. Legality is questionable. Heroism is… negotiable.

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    1 hr and 23 mins
  • Episode 1 - I'll Save You, Criminal!
    Feb 8 2026

    The Sailing Sales sets out on its very first journey across the Endless Isles with a simple plan: arrive somewhere profitable and cause minimal trouble.

    That plan does not survive contact with reality.

    A missing map, a suspiciously helpful island, and a deeply committed bureaucracy stand between the crew and their first successful day as traveling merchants. As paperwork piles up and heroic instincts kick in at the worst possible moments, things spiral in ways no one fully intended.

    By the end of the day, questions remain unanswered, authorities are concerned, and at least one situation has gone very, very wrong.

    Welcome to the Endless Isles. Roll initiative.

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    1 hr and 15 mins
  • Episode 0 - Meet the Crew!
    Feb 8 2026

    Before the adventure kicks off, we take a little time to introduce ourselves, our characters, and the world we’ll be playing in.

    This episode is a relaxed, get-to-know-us conversation. We talk backstories, vibes, worldbuilding, and how we like to play, before the dice start rolling and things inevitably go off the rails.

    If you’re ready to jump straight into the campaign, Episode 1 is where it all begins. If you’re curious who’s behind the voices and the chaos, this is a good place to start.

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    24 mins
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