Episodes

  • Episode 120: Rock Music is Dead, Did the CIA Kill It?
    Apr 15 2026

    This week, Alex, Kate, and Matt talk about the conspiracy theory that the CIA intentionally killed rock music to supress it's anti-governmnet, anti-war, protest nature. They get into the dearth of new political music, why it's hard to find it when it does come out, and why the long history of protest music seems to have died alongside rock music.

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    1 hr and 28 mins
  • EXCLUSIVE INTERVIEW: Black Tabby Publishing & Sunset Visitor Discuss 'Prove You're Human
    Apr 9 2026

    Prove You’re Human is a sci-fi narrative adventure game from Sunset Visitor 斜陽過客, the visionary studio behind the Peabody award-winning 1000xRESIST. What's even more exciting is that Prove You're Human is the debut title for new developer-turned-publisher, Black Tabby Publishing. Yup, the developers who brought you the genre-smashing Slay the Princess are in publishing now.

    We sat down with Black Tabby Publishing co-founders Abby Howard and Tony Howard Arias, and Remy Siu, the Creative Director at Sunset Visitor Studios, to discuss Prove You're Human. In our discussions, we talk about independent game development, why science fiction is such a powerful genre, and for Black Tabby Publishing, why they knew that Sunset Visitor 斜陽過客 was the perfect developer to work with as they took the leap into becoming a publisher.

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    33 mins
  • Episode 119: Oops, All Recommendations, Again
    Apr 8 2026

    This week, Alex, Charles, and Neysha take a break from the tougher convos and share their biggest recommendations at the moment, including Trigun Stargaze, live-action One Piece Season 2, and Thundersong by Sasha taqʷšəblu LaPointe.

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    1 hr and 6 mins
  • Episode 118: 10 Ft Tall Randy Quaid
    Apr 1 2026

    This week, Alex, Matt, and Jason work through a sci-fi bracket in honor of the Artemis II launch and Project Hail Mary being a 10/10 movie. They debate how cool E.T. can be if he never curses like R2D2 does, whether a Star Trek replicator would shoot an avatar out like a compressed mattress, and if, from a post-modernist approach, it was actually always inevitable that the Fast and Furious movies would go to space.

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    56 mins
  • Episode 117: The Great Photorealism Debate
    Mar 25 2026

    This week, Alex, Kyle, and Charles discuss photorealism in video games, whether and when it has its place, and whatever is going on with Nvidia's DLSS 5 as AI slop takes over all of our art.

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    1 hr
  • Episode 116: Stop Pricing Us Out of Joy
    Mar 18 2026

    This week, Alex, Kate, and Matt discuss conventions, how their locations have made them more and more inaccessible, unaffordable, and worse, and why more conventions need to be held in more geographically diverse locations (especially the South).

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    1 hr and 4 mins
  • Episode 115: The Wizards of the Coast Team Talks TMNT Universes Beyond Set
    Mar 11 2026

    This week, Alex talks to the team at Wizards of the Coast behind Magic: The Gathering's new Teenage Mutant Ninja Turtles Universes Beyond Set: Eric Engelhard – Senior Game Designer and Set Design Lead, Stephanie Chung – Art Director, and Crystal Frazier – Senior Narrative Game Designer and Worldbuilding Lead. They take a deep dive into the set, from how the art style was decided on, how the set borrows from 40 years of TMNT history, and the mechanics behind the new set.

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    1 hr and 1 min
  • Episode 114: Being a Good Neighbor Can't Be Political
    Mar 4 2026

    This week, Alex and Kate talk about how to be good people and neighbors in an age of constant horrors, war, and disappearings. They draw from the examples of Mr. Rogers, Ms. Rachel, the people of Minneapolis, and our own staff to try and find hope and action in dark times.

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    55 mins