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Arcade Couch

Arcade Couch

By: Explosion Network
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Arcade Couch — News, reviews & spicy takes on the week in games.

Arcade Couch is the Explosion Network’s premiere video games podcast featuring discussions on the latest games, tech, industry news and more. Available every Monday at 6 AM AEST/AEDT.

Explosion Network 2025
Science Fiction
Episodes
  • Pokémon Winds & Waves Reactions + Resident Evil Requiem First Thoughts
    Mar 1 2026

    We talk about everything from the 2026 Pokémon Day, Pokémon Presents, including the reveal of Pokémon Wind & Waves.

    Also on the show, we give our impressions on both Resident Evil: Requiem, as well as Marathon, after jumping into the server slam.

    SHOW DOT POINTS

    • The Pokémon Presents event celebrated the 30th anniversary of the franchise.
    • New game features and updates were announced, including Pokémon Home support.
    • The 10th generation of Pokémon games is set to release in 2027.
    • Visual performance is a major concern for upcoming Pokémon titles.
    • The hosts hope for a more polished experience with the new games.
    • Bluepoint's potential Bloodborne remake was a hot topic of discussion.
    • The gaming community is eager for more announcements throughout the anniversary year.
    • Voice acting in Pokémon games is a desired feature among fans.
    • The hosts reflect on the impact of leaks on excitement for new games.
    • The conversation highlights the balance between nostalgia and innovation in gaming. Bluepoint's potential projects are still under discussion.
    • The God of War series is generating mixed reactions online.
    • Xbox is facing significant challenges with its branding strategy.
    • Resident Evil Requiem balances horror and action effectively.
    • Marathon's gameplay mechanics are engaging but require teamwork.
    • Overwatch's return has revitalised interest in the franchise.
    • The UI in Marathon is a major point of frustration for players.
    • Upcoming game releases in March include several highly anticipated titles.
    • The hosts emphasise the importance of community in multiplayer games.
    • Resident Evil Requiem is noted for its stunning visuals and sound design.

    YOUR HOSTS 🎙️ Dylan Blight 🎙️ Ashley Hobley 🎙️ Ciaran Marchant

    EPISODE TIMECODES

    00:00:00 - Intro 00:01:30 - Pokemon Presents - Pokemon Day 2026 00:24:00 - Bluepoint Did Try & Remake Bloodborne 00:32:30 - First Look At God of War Series 00:37:30 - Ciaran's Thoughts On Xbox Change-Up 00:41:45 - Resident Evil Requiem Impressions 00:49:20 - Marathon - Servel Slam Impressions 00:57:45 - Games Coming Out In March 01:03:35 - Outro

    RESOURCES
    • Pokémon Day 2026: All the Announcements From Pokémon Presents - Explosion Network
    • Bluepoint’s Bloodborne Remake Pitch Was Reportedly Rejected - Explosion Network
    • Prime Video Reveals First Image From God of War Series - Explosion Network
    • Marvel's Wolverine Launches on September 15, 2026 - Explosion Network
    • Video Game Releases Archives - Explosion Network
    CREDITS
    • 🎵 Music: Dylan Blight
    • 🎵 Sound Effect by floraphonic from Pixabay
    • 🎨 Artwork: Cherie Henriques
    • 📝 Show notes powered by Riverside.FM

    👉 DISCOVER MORE ARCADE COUCH & EXPLOSION NETWORK Listen to every episode // Check out the website // Support Explosion Network

    Show More Show Less
    1 hr and 5 mins
  • Xbox Shakeup & Bluepoint Shutdown – Industry Fallout
    Feb 22 2026

    We discuss the huge shakeup with the Xbox leadership team and the closure of Bluepoint Games.

    SHOW DOT POINTS

    • Phil Spencer's retirement marks a significant shift for Xbox.
    • Asha Sharma's appointment raises questions about Xbox's future direction.
    • Xbox's current position is precarious, with many uncertainties.
    • The gaming industry is shifting towards live service models.
    • Sony's closure of Blue Point Games highlights industry volatility.
    • Live service games are struggling to find a sustainable model.
    • The focus on monetisation is affecting game quality.
    • Leadership changes can lead to drastic shifts in company strategy.
    • The gaming community is highly invested in company leadership.
    • The future of Xbox as a console is uncertain. The video game industry is losing time to apps and social media.
    • Studio closures often stem from financial decisions rather than creative ones.
    • New studios struggle to deliver successful games without prior experience.
    • The gaming industry faces a constant battle between artistic vision and technological constraints.
    • Anticipation for Pokémon's 30th anniversary is high, with expectations for new content.
    • Remakes and remasters are a cost-effective strategy for studios.
    • The importance of collaboration and team chemistry in game development cannot be overstated.
    • The narrative depth in games can provoke thoughts on real-world issues.
    • Lighting and art direction play a crucial role in game aesthetics.
    • Player engagement is shifting, necessitating new strategies for developers.

    YOUR HOSTS 🎙️ Dylan Blight 🎙️ Ashley Hobley

    EPISODE TIMECODES

    00:00:00 - Intro 00:01:10 - Xbox Leadership Change-up 00:20:45 - Sony Shuts Down Bluepoint Games 00:41:30 - Pokémon Presents Hopes 00:48:25 - God of War Sons of Spartan Wrap-Up Review 00:49:30 - Reanimal Review 00:56:30 - Outro

    RESOURCES
    • Major Xbox Shake-Up: Asha Sharma Named CEO of Microsoft Gaming - Explosion Network
    • Sony Shutters Bluepoint Games Just Years After Buying the Studio - Explosion Network
    • Pokémon Presents Announced for February 28 – 30th Anniversary Celebration - Explosion Network
    • Nintendo Bringing Pokémon FireRed and LeafGreen to Switch - Explosion Network
    • God of War Sons of Sparta Review - Explosion Network
    CREDITS
    • 🎵 Music: Dylan Blight
    • 🎵 Sound Effect by floraphonic from Pixabay
    • 🎨 Artwork: Cherie Henriques
    • 📝 Show notes powered by Riverside.FM

    👉 DISCOVER MORE ARCADE COUCH & EXPLOSION NETWORK Listen to every episode // Check out the website // Support Explosion Network

    Show More Show Less
    57 mins
  • State of Play 2026 Kicks Off Strong – Our Breakdown
    Feb 15 2026

    We break down the first State of Play for 2026, which brought plenty of surprises and new game trailers.

    SHOW DOT POINTS

    • The PlayStation Showcase featured a variety of new game announcements.
    • Wolverine was included in the showcase, albeit not in the expected format.
    • Kenna: Bridge of Spirits sequel shows significant development.
    • Ghost of Yotai Legends is set to return with multiplayer features.
    • Death Stranding 2 is confirmed for PC release.
    • Resident Evil Requiem continues to generate buzz with frequent trailers.
    • Legacy of Cain is getting a remaster, sparking interest in the franchise.
    • A new 2.5D Castlevania game is in development, appealing to long-time fans.
    • Unique IPs like Project Windlass are being introduced, showcasing creativity.
    • Konami's segment highlighted both remasters and new titles, indicating a focus on legacy franchises. The John Wick game aims to capture the essence of the franchise.
    • Bungie's Marathon is set to test servers with a service slam.
    • PlayStation Plus is adding notable titles like Marvel's Spider-Man 2.
    • Saros gameplay trailer showcases significant improvements over Returnal.
    • Marvel's Fighting Souls introduces new characters like Storm and Magic.
    • God of War trilogy remakes are in early development for PS6.
    • Sons of Sparta explores Kratos's early life and relationships.
    • The game aims to offer a different perspective on Kratos.
    • Voice acting in Sons of Sparta has received mixed reviews.
    • The game's combat mechanics differ from those in traditional God of War games. Wrestle Quest's pixel art aims for an authentic 80s aesthetic.
    • Highguard's layoffs reflect broader issues in the gaming industry.
    • Video game success is crucial for team retention.
    • Mario Tennis Fever offers smooth, engaging gameplay.
    • Mugenics combines humour with tactical gameplay mechanics.
    • The gaming industry often relies on the success of the next release.
    • Highguard's development challenges raise questions about live service games.
    • The structure of video game development can lead to instability for teams.
    • Mario Tennis Fever's story mode serves as an extended tutorial.
    • Mugenics has the potential for addictive gameplay and deep mechanics.

    YOUR HOSTS 🎙️ Dylan Blight 🎙️ Ashley Hobley

    EPISODE TIMECODES

    00:00:00 - Intro 00:50:00 - State of Play Breakdown 00:43:30 - God of War Sons of Sparta Review-In-Progress 00:55:50 - Highguard Developer Lay Offs 01:04:20 - Mario Tennis Fever Review-In-Progress 01:13:20 - Mewgenics Impressions 01:20:40 - Outro

    RESOURCES
    • Every Announcement From February’s PlayStation State of Play - Explosion Network
    • Highguard not shutting down following Wildlight layoffs, with a "core group" of developers left to support the game | Eurogamer.net
    CREDITS
    • 🎵 Music: Dylan Blight
    • 🎵 Sound Effect by floraphonic from Pixabay
    • 🎨 Artwork: Cherie Henriques
    • 📝 Show notes powered by Riverside.FM

    👉 DISCOVER MORE ARCADE COUCH & EXPLOSION NETWORK Listen to every episode // Check out the website // Support Explosion Network

    Show More Show Less
    1 hr and 21 mins
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