#8 - Cambio de rumbo
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About this listen
Esta vez hablamos un poco de un anti patron en el desarrollo independiente: cambio de proyecto / rumbo. Pero por buenos motivos (como siempre)
Hablo un poco de los juegos en los que me baso, las limitaciones autoimpuestas y la dificultad de no expandir el scope. Por último, unas palabras sobre Godot, el engine que estoy utilizando.
# Links y referencias
Prototipo de Vectoria: https://tehsis.itch.io/vectoria
H.E.R.O.: https://en.wikipedia.org/wiki/H.E.R.O._(video_game)
Why I love prince of Persia (articulo mio): https://dev.to/tehsis/why-i-love-prince-of-persia-46c3
Tutorial sobre Godot 4: https://www.youtube.com/watch?v=nAh_Kx5Zh5Q
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