
Siege of Vraks
Warhammer 40,000
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Buy Now for $36.99
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Narrated by:
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Timothy Watson
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By:
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Steve Lyons
About this listen
A Death Korps Audiobook
Vraks is an armoury world that is vital to the struggling Imperium and its efforts to resist the wider threats to humanity. The planet is a key link in the long supply chain that keeps the beleaguered Imperial regiments stationed around the Eye of Terror and ready for war.
The stoic Death Korps of Krieg have been assigned to this desperate world's defence. The grim soldiers of this regiment are born to serve the Emperor, as below Krieg’s irradiated surface is a human factory, existing only to produce soldiers destined for the front line in the Imperium’s most toxic and gruelling warzones. These indoctrinated soldiers are unflinchingly loyal and willing to sacrifice themselves without question or regard to ultimately win victory.
And they will need all these qualities to face the horrors awaiting them on Vraks…
LISTEN TO IT BECAUSE
Understand just how the Death Korps of Krieg have earned their reputation as the Imperium’s most ruthless fighters in this gripping tale of desperate defence and defiant loyalty. Even when all seems lost, new ways to survive and fight are unearthed, as an officer named Tyborc, expecting to die, finds a new way to live.
THE STORY
Vraks has fallen.
Mustering an army from the ranks of the Death Korps of Krieg, the Astra Militarum embarks on a long and desperate siege to save the planet from the madness of an apostate preacher. It will last seventeen years, cost the lives of millions, and attract the attention of daemons and heretics alike, but the Death Korps must claw back victory, inch by bloody inch, from the hands of the enemy.
©2024 Games Workshop Limited (P)2024 Games Workshop LimitedGreat performance amazing story
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Binged It In 3 Painting Sessions
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An excellent story of a well known event.
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Absolutely worth a listen
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The good:
+ Epic scale battle scenes featuring guardsmen, space marines, cultists, daemons and even Titans.
+ Captures the nihilistic yet determined culture of the Death Korps, and somehow makes their grim philosophy relatable.
+ The performance was solid, and while the narrator lacked the range and gravitas of others like Toby Longworth or Jonathan Keeble, his performance suitably encapsulated the atmosphere of the story.
The Bad:
- The story is told as more of a historical document, giving a birds eye view of the major events, but without letting the listener actually experience them as they happen. While this is not necessarily a bad thing, it does leave you feeling like you've missed out on some things.
- There is a lack of both a central protagonist and a main antagonist, meaning the listener lacks a proxy through which they can invest themselves in the world. The antagonists we do encounter have little motivation beyond "We're chaos", and the few PoV characters are just the usual list of 40k tropes like "Jaded Guardsman" and "Devout Preacher".
- The book suffers from the same problem I find with many modern BL novels, in that it seems entirely bound to models that GW currently sells. There is no expansion on what you might find in a codex, and no mystery at to what anything is. As soon as anything appears, the author straight up says exactly what it is, so your imagination doesn't get to stretch it's legs. The greatest BL novels like The Eisenhorn or Black Legion books are so great because they expand on what is in the game, and describe, rather than explicitly name, the characters, objects and locations in them.
- While the battles are epic in scale, they are fairly one note. None of them really have any kind of twists or take place in interesting locales. They're all just variations on either a suicidal charge over a muddy field, or a desperate defence of a trench of bunker.
- There is a very palpable feeling of "what was the point of all that?" At the end. I love a good futile ending, but this just seemed more pointless. It is clearly stated about half way through that there was serious consideration by the Ministorum to just abandon Vraks because it was of little strategic importance. But instead, they keep fighting for another decade to reclaim some old bones. The journey to victory is enjoyable while it lasts, but there is never really anything at stake in the grand scale of things.
Epic in Scalle, but Lacking in Substance
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The views of Vraks
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unusually bad 40k story.
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Read Dead Men Walking instead
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