
Death's Mantle
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Buy Now for $26.99
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Narrated by:
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Andrea Parsneau
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By:
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Harmon Cooper
About this listen
Lucian North is supposed to be dead.
Suffering from a rare heart condition that doctors say should have killed him over a year ago, Lucian is playing a video game when Death finally comes.
Rather than give in, Lucian pulls a gun on the Grim Reaper.
As the two stare each other down, terrible demons known as injuresouls swarm into the room in pursuit of Death.
Summoning courage he never knew he had, Lucian comes to Death's aid. And for his troubles, he is awarded Death's Mantle.
Transported to a spiritual world he could have never fathomed, Lucian finds that he is instantly powerful, able to conjure weapons from scratch and perform incredible feats. He introduces game mechanics to his new role, develops a carefully curated inventory list, and modifies a HUD system that allows him to better track his targets.
It isn’t easy being Death, and Lucian will need just about everything he can get as he faces off against fallen angels, appalling parasites, demon-born injuresouls, and savage Death Hunters.
Regardless of his sudden strength, his newfound enemies, and his gamer ingenuity, Lucian can't communicate with the living, which wouldn't be a problem if he hadn’t discovered something terrible about his family....
Lucian’s brother is scheduled to die, and only Lucian has the power to do anything about it.
Death’s Mantle is a dark fantasy GameLit novel that LitRPG, metaphysical fantasy, occult sci-fi, and thriller listeners will love. Death’s Mantle is written by Harmon Cooper, best-selling GameLit author of Way of the Immortals, House of Dolls, Cherry Blossom Girls, The Feedback Loop, and Monster Hunt NYC. It was inspired by the anime Parasyte, the comic book series Sandman and Spawn, the books On a Pale Horse and the Tibetan Book of the Dead.
©2019 Boycott Books (P)2019 Podium PublishingDeath's Mantle
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Brilliant, Exciting and Enthralling
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Cardboard characters
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it is one of those books where much of the major conflict could have easily been avoided if the main character just explained himself when questioned instead of being obtuse by answering and then getting angry that others don't understand him. for example: the fact the main character didn't answer the question: "why are you attacking people and causing them to die?" with "I'm not, I'm killing the demons that are attached to them making their conditions worse so that they can get better and I get to absorb the demons power as a bonus." but instead said "I need to get more powerful" makes the following conflicts very hard to enjoy.
narrator was fine though, despite the cheap narrative devices.
needless filler between OK fight scenes
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