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Conquest
- The Dungeon Core Gambit, Book One
- Narrated by: Camille DuBois
- Length: 10 hrs and 21 mins
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Publisher's Summary
When 31-year-old Markos Turloch is murdered in a heinous manner by his boss, Bobbi Nox, as revenge for whistle-blowing on his employer, he loses his humanity and is reincarnated as a diamond-like dungeon core in another world.
After discovering and exploiting a dungeon-breaking cheat, Markos maxes out his dungeon level and begins to explore the world above his dungeon.
When his dungeon helper, Jessica, comes across a dying young man being sexually tormented by a female ogre, Markos' decision to save his life becomes the turning point in Markos' new existence. Upon learning the truth of this new world as one where females dominate in both numbers and social status, Markos settles on a new goal: to conquer the land of Enwald and reassert male dominance as its king!
Markos' first target of conquest is the kingdom of Vessar, where his dungeon is located. Borrowing the body of Sibalt, the young man he saved, Markos journeys across the kingdom in search of information, allies, and companions to help achieve his goal to conquer the kingdom.
Conquest is the first audiobook in the Dungeon Core Gambit series. It is a dark harem fantasy built on the twin pillars of GameLit and Dungeon Core elements. Inspired by Ooku: The Inner Chambers and How to Build a Dungeon: Book of the Demon King, Conquest will appeal to fans of both Japanese manga series.
Warning: This audiobook contains profanities and numerous mature situations involving sex and violence. In particular, the opening chapter depicts the violent murder of the main character. Furthermore, there are numerous explicit sex scenes as well as the enslavement of the MC's enemies. Listener discretion is advised.
What listeners say about Conquest
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- Anonymous User
- 27-11-2020
Pretty good
I really enjoyed it, the story was a lot of fun and the narrator done a great job as well
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- Xravia
- 11-01-2019
Author bias fails to deliver a compelling story.
This is an obvious bandwagoning of the popular litrpg trend without uaing any of the elements which makes it enjoyable. There are literally no constraints on the dungeons power, power levels are inconsistent and always end with everyone shocked at how powerful the dungeon is, the usual tragic backstory and fourtuitous encounters with harem world ripe for the taking...
I mean how much more generic can you even get?
What was the gambit? it is hardly a gambit when the power level disparities are this great.
I would not recomend this audiobook even if you have time to spend.
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2 people found this helpful