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Against Ruin's Fate

Restarting the Apocalypse, Book 2

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Against Ruin's Fate

By: Michael Chatfield
Narrated by: Gary Furlong
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About this listen

The apocalypse didn’t break Plynthia. The nobles did that long before the end came.

Len and Rick survived its fall—barely.

Sent into dungeon after dungeon to map, clear, and die for noble profit, they earned their stats the hard way: one scar, one kill, one body at a time.

Now they’ve gone back. Not by choice. Not by magic. By system design.

The cracks they remember are spreading again.

Trapped on the frontlines of the Stained Mountain Range, they're under siege by mana-mutated beasts. Their only shot at saving the firebase? Dig through the mountain to reach Goran before Halem Forest spills over and devours them all.

But Goran isn't a rescue. It's a powder keg.

The kingdom’s lords are circling—offering bribes, spinning promises, preparing for a civil war that hasn’t started yet... but will. Len and Rick have seen this game before, and they know how it ends: with bodies stacked in dungeons and nobles squabbling over the loot.

This time, it’s not their war.

But if they walk away, it might be everyone’s last.

Against Ruin’s Fate is Book 2 of Restarting the Apocalypse, a gritty Regressor LitRPG series by international bestseller Michael Chatfield.

Expect: Dungeon warfare

Crafting-based progression

Military realism

Zero plot armor

Power earned, not gifted

Rage, rage against ruin’s fate—and change it.

©2025 MCPI (P)2025 MCPI
Fantasy Military Post-Apocalyptic Science Fiction War

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A Future Promise cover art
A Future Promise By: Michael Chatfield
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So the book over all is good. I really liked the city building and politics.
What I didn’t like were the fighting parts. It was very confusing, at times I had no idea what was going on. Please more detail on their surroundings. I had no idea if they were fighting on the train or in a fort or just in the open. At one stage one of MC’s was injured being carried by the other, the next they’re both just running and fighting. This book needs better editing. I also really don’t like the constant “I’m just a NCO, man of the people”rubbish, you’re running a city and in charge of all of the soldiers I mean wtf.
The book also seemed to jump all over the place, just focus on one objective instead of massive information dumps.
I did like how the dungeons didn’t take up a massive amount of the book, a lot of books in this genre fall into to much fighting and not enough story, so that was well balanced.
Overall worth listening to and I will be getting the next one.

Worth a listen

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I like the idea of the story but, there’s so much in the nitty gritty about stuff that I don’t really care about, I get it… but I don’t like trains as much as you, when there describing how they make things or how things work it takes me out of the story :(

Why are we talking about trains for so long

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