Shane Ryan returns to Nashua and the childhood memories that drove him to join the Marines. After a prolonged legal battle with his aunt and uncle, Shane has possession of the family home where his parents disappeared over 20 years ago. The house, a monstrous castle filled with ghosts and secrets, is more alive than its inhabitants.
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Ex-marine Shane Ryan is a ghost hunter whose troubled past haunts him almost as much as the ghosts he encounters in the line of duty. He's the best. And his reward for excellence? The punishment of being in high demand for jobs to eradicate the worst kind of ghosts - the kind that kill.
Taking a much-needed break, ghost hunter Shane Ryan spends a day exploring an old New England town. What starts as a hike becomes a deadly game of cat and mouse with a malevolent ghost who preys upon unsuspecting visitors. Shane has seen his share of bad spirits, but nothing could have prepared him for the evil predator dogging his trail.
Sanford Hospital. A Victorianesque monstrosity with creeping ivy and the infamous Ward E, home of the soon-to-be-dead. This is where ghost hunter Shane Ryan ends up for his burn treatments. Courtesy of the Veterans Administration system, the ex-marine is cut off from his private doctors and thrust into the arms of a hospital with one special nurse from hell, Nurse Ruth Williamson, who is as dead as they come.
Shane, Frank, and Mason, three ghostblasting military vets, have a new job - the gruesome ghosts of Kurkow Prison. When one of the clueless new owners cuts the iron chains that keep the deadly ghosts locked inside the prison, the property becomes hell on earth! Shane and his brothers-in-arms can't believe the inherent stupidity of the new owners. Fools, Pete, and Ollie, forge ahead, ignoring Shane's warnings, and unleash a spectral horde on Gaiman, New Hampshire!