The node has failed, rendering humanity's battle clankers and the Aachim's constructs useless. The battle has been lost. Now hordes of alien lyrinx are swarming out of the tar pits of Snizort, intending to fall upon the survivors and destroy them to the last man. Tiaan is held prisoner by a vengeful Vithis, who is determined to extract her geomantic secrets at any cost. For his failings, Nish has been cast out and branded a traitor while Irisis, accused of high treason, has been forced to flee for her life.
The fate of humanity is dependent on the survival of one wily old man, Scrutator Xervish Flydd. But Flydd has been blamed for the defeat at Snizort. His enemy, the vicious Chief Scrutator Ghorr, has expelled Flydd from the Council and stripped him of all rights. Now Flydd is condemned to die a brutish death as a slave, hauling ironclad clankers out of the battlefield mire until his heart bursts under the strain.
©2003 Ian Irvine, 2003 (P)2013 Bolinda Publishing Pty Ltd
"A stunning landscape teeming with mages and monsters. Superb!" (Tim Cadman, Sydney Morning Herald BEST BOOKS OF 2003)
"It is the most engrossing book I've read in years, the lucid prose unfolding an action-and-suspense storyline featuring wonderfully credible characters." (Van Ikin, Sydney Morning Herald)
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"Reader's phrasing pathetic!"
No, have read the boo previously but get so put off by the readers way of breaking phrases in the middle, many times changing their meaning.
A narrator I will try to avoide
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