Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands.
Three men who would be king threaten to sunder a kingdom, provoking a war that will drown its lands in blood.
Amid the backdrop of a new Cygnaran civil war, the fate of the kingdom depends on the outcome of a covert struggle between two powerful warcasters - the gun mage Allister Caine and the mercenary warlord Asheth Magnus. Caine faces a moral quandary as he seeks to kill the bastard son of Cygnar's former king, knowing he must end an innocent life to preserve the peace. But Magnus is equally determined to see the bastard crowned as king - and is willing to kill anyone who gets in his way. Regardless of who emerges the victor, the blood of kings must be spilled to end an otherwise interminable war.
©2016 Privateer Press (P)2016 Audible, Inc.
The Blood of Kings is a well written and well paced book, with plenty of fan service to those of us who play the tabletop game.
The novel is mainly about Captain Allister Caine and his misadventures and botched assassination attempts. Having not read any of the other books about Caine specifically, I found it very interesting to see the Warcaster represented in the novel so heavily, and am very excited to play him more in my tabletop games as well as to see what the future holds for the character.
Seacat needs a better editor. There was a few times where a particular character narrowed both of his eyes when he actually only has one (hint hint). And there was a few too many instances of He did this while he did something else to him, while talking about two different male characters. It lead to unnecessary confusion, but I still enjoyed the novel on the whole.
Highly recommended to fans of the tabletop game but I would still give it the thumbs up to anyone looking for a steampunk action fantasy book.
"Family squabbles with Warjacks"
Clark's narration really brought the characters to life. No offense to Doug Seacat but his prose isn't always the most engaging (world-building is definitely his strong suit).
I enjoyed the scene where the former ranger, now spy, was tracking targets through the city.
Drake McBain, the mercenary commander. His constant talk about contractual details and payment brought a much needed levity to the fairly serious story of a kingdom in the midst of a succession crisis/civil war.
"good Cygnar story for the new edition"
spoilers warning don't read on if you don't want spoilers
over all a good story even if you know nothing about the world of warmachine. my one complaint is the same I have with all warmachine/hordes stories I've read and that is the stories never waiver from the way the models are in the game if Magna us is a merc at the beginning then he's a merc at the end just because it feels like they don't want to have people see story changes as game changes. same can be said for the relative safety of "main charecter" are they in the minis game oh they are cool here is some bad stuff for them to go through but there never ever going to be in real danger. it may seem like Caine is in some tight spots but he always and I mean always comes out on top in the end. but if you know what your in for when you pick it up which is a nice Warhammer fluff peace about the return of Vinter Railthorn and a cool Cygnar civil war then your in for a good read just don't expect it to be more then the fluff from the game books.
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